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EmuCR:JPcspJpcsp SVN r3388 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r3388
Fixed "ioIoctl 0x01020007 unsupported command" on PGD files: ioctl commands have to be performed on the PGD file itself, not on the decrypted file.
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r3387
Fixed looping of SAS PCM samples (sceSasSetVoicePCM): loopmode=-1 means no looping at all.
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r3386
Small findings in sceUsbCam from JpcspTrace. Dumping 1 camera frame per second to debug the YUYV422 format.
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r3385
Fixed the loader when the ELF entry point is -1.
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r3384
Fixed in native strlen MIPS code: some games do expect that register $a2 is not modified by the call (dirty programming).
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Download: Jpcsp SVN r3388
Source: Here



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