PPSSPP Git (2013/08/31) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #3527 from unknownbrackets/ui-tweaks
Use Roboto Condensed for the UI where supported
* Use Roboto Condensed for the UI where supported.
It's Apache licensed and doesn't look bad. Defaulting still works.
* Merge pull request #3526 from unknownbrackets/ui-tweaks
Use dedicated desktop UI translation strings
* Update lang with updated strings.
* Oops, fix reversed paused menu item.
* Use consistent conventions on default menu names.
* Put all Windows UI translation strings in same cat.
Rationale: non-English may often need to use "NON-ENGLISH (&X)" for menus,
to get shortcuts properly identified. Ignoring ampersands makes this
"NON-ENGLISH ()", which is a poor experience.
Also, it should allow better consistency in the menu capitalization.
* Fix debug counter, not supported in wsprintfW.
* Fix an appverif warning with an unused item.
* Fix bad bitwise precedence, wrong checking.
* Update ui menus AFTER loading lang ini.
* Merge pull request #3522 from artart78/buildfix
Linux buildfix
* Linux buildfix
* Merge pull request #3516 from wuspring/master
Modify NewLanguageScreen class … For the title of language select dialoag in System->system language ("Language") can be translatable, Using [Developer]->"Language"
* Modify NewLanguageScreen class
For the title of language select dialoag in System->system language
("Language") can be translatable, Using [Developer]->"Language"
* Merge pull request #3 from hrydgard/master
sync
* Merge pull request #2 from hrydgard/master
sync
* Merge pull request #1 from hrydgard/master
sync
* Merge pull request #3517 from thedax/master
Win32: Reinstate some ampersand shortcuts in the RC file, and move TranslateMenuItemByText.
* Reinstate some ampersand shortcuts in the RC file, and move TranslateMenuItemByText up with the other translation stuff. A lang pullrq will follow shortly to re-instate the rest.
* Remove accidentally added return from TranslateMenus
* Add reporting for some configurable systemparams that don't seem very interesting to keep
* Merge pull request #3513 from DanyalZia/patch-2
Shows "OpenGL Extensions" instead of "OpenGL ES 2.0 Extensions" for Wind...
* Shows "OpenGL Extensions" instead of "OpenGL ES 2.0 Extensions" for Windows
That "ES" part doesn't make sense for windows.
* Center the buttons in the key config screen
* Merge pull request #3512 from DanyalZia/patch-1
String to display the supported OpenGL version in System Information
* String to display the supported OpenGL version in System Information
* Merge pull request #3511 from Kingcom/DebugChanges
Small debugger changes
* Merge branch 'master' of https://github.com/hrydgard/ppsspp
Conflicts:
Windows/ppsspp.rc
* Merge pull request #3509 from kaienfr/ppsspp_fix_translation_1
Fix mune translation from ini (run/pause) button translation
* add s to "Read Framebuffer To Memory (CPU)", "Read Framebuffer To Memory (GPU)" in rc
Unified two keys:
"Read Framebuffer To Memory (CPU)", "Read Framebuffer To Memory (GPU)"
as "Read Framebuffers To Memory (CPU)" and "Read Framebuffers To Memory
(GPU)"
used in ini file.
* Fix mune translation from ini (run/pause) buttion
* Merge pull request #3510 from vnctdj/patch-2
Rename "Delete Savedata" & "Delete Game"
* Rename "Delete Savedata" & "Delete Game"
I make that because "Delete Game" exists twice (line #69), so the translation can't work.
I rename "Delete Savedata" to looks like the new "Delete Game".
* -new accelerators for the Debugger
-copy address on right click in memory view
-don't change status bar text after activating the breakpoint window
* android buildfix
* Warning fixes and stuff
* Add a translatable string "this translation by" to credits, fix #3507
* Merge pull request #3503 from vnctdj/patch-2
["lang" .ini files] Move some translations in [Game]
* ["lang" .ini files] Move some translations in [Game]
line 176 : Rename "DeleteGame" to "DeleteConfirmGame" to avoid confusion with "Delete Game".
* Merge pull request #3506 from Kingcom/RecentChanges
Change recent list format in ini
* Change how the recent list is saved
* Merge pull request #3504 from thedax/master
Win32: Allow user to specify a specific font in their language's ini file.
* Add a comment.
* Remove useless if.
* Allow user to specify what system font to use in their respective language's ini file. Fallback on Trebuchet MS if nothing is defined.
* Merge pull request #3502 from vnctdj/patch-1
["lang" .ini files] Move "Language" translation in [Developer]
* ["lang" .ini files] Move "Language" translation in [Developer]
@ Henrik >> I hope this one is OK :)
* Crashfixes on non-windows, update native to eat & signs (so we can share strings with windows menus)
Download: PPSSPP Git (2013/08/31) x86
Download: PPSSPP Git (2013/08/31) x64
Download: PPSSPP Git (2013/08/31) for Android
Source: Here
sorprendido me vaje una version hace poco y n se beia bien el gta liberty citis luego me vage otra y va perfecto la duda que no coge formato cso ni EBOOT.PBP SI pudierais hacer que fueran juegos de psx1 con mejores graficos seria genial y para jugar a emuladores si hay algun programa que sepais para pasar archivos de esos a isos para que lo coja el emulador porfavor decidmelo graciiias!!! y graciaas por ese graan emulaadoor que creo qu es o sera ahun mejor que el de psx2 un saludo y feliz fin de semana!!!
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