EmuCR Feeds
Email Us

EmuCR: PPSSPPPPSSPP Git (2013/08/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Revert "More alpha hackery. This is starting to get embarrassing, really need to fix those tests."
This reverts commit 97a6921000a70f485499c850dd6d0eb915f1527d.
* More alpha hackery. This is starting to get embarrassing, really need to fix those tests.
* Fix division by zero in low latency audio mode
* Merge pull request #3357 from raven02/patch-15
Regession fix character shadow stretch in FF Crisis core
* Attempt to use scissor to render correct shadowing in Mortal Kombat/FF CC
* Merge pull request #3373 from unknownbrackets/mips-minor
Cap imm branch instructions, reset compiling
* Improve typesafety in the x86 regalloc.
* Make sure there's enough space while compiling.
* Cap imm branch instructions, reset compiling.
Break and other delay slot ops could've set it to false.
It's actually sometimes faster now.
* Merge pull request #3378 from sum2012/patch5
Add ThreadManForKernel and ModuleForKernel
* ThreadManForKernel_ceadeb47 should equal to sceKernelDelayThread
* Add ThreadManForKernel and ModuleForKernel
Sample log:https://gist.github.com/sum2012/3bb5deb1a806ef18f5f3
* Merge pull request #3381 from raven02/patch-18
Mipmapping only enable when texture scaling disabled
* Mipmapping only enable when texture scaling disabled
* Merge pull request #3375 from thedax/master
Fix hang in Project Diva 2nd in single-threaded mode.
* Fix hang in Project Diva 2nd in single-threaded mode. Doesn't seem to affect other games, but I don't have every game in existence, so there could be one or two out there that might break from this.
* Merge pull request #3224 from raven02/patch-5
softgpu : Fix depth issue in FF Type-0
* softgpu : Fix depth issue in FF Type-0
* Let's try W-MS' latest converted JPN font. If it's good we'll keep it, if not I'll just revert.
* Merge pull request #3369 from Zetro/qt-fix
Fix segmentation fault in Qt
* Initialize UI theme in Qt
* Merge pull request #3367 from unknownbrackets/gpu-minor
More gstate accessors / typesafety
* Bugger typo.
* Add some additional reporting.
* Use more accessors, simplify softgpu colortest.
* Centralize CLUT handling form gstate values.
* Add a few gstate accessors for texture type stuff.
* Use accessors better for block transfers.
* Add some reporting of spline issues.
* Use gstate.* accessors in a few more places.
* Merge pull request #3372 from unknownbrackets/mips-minor
Typesafety in MIPS processing, clean up analysis (not using it yet)
* Pass in some analysis results, don't use yet.
* Use a typesafe struct for opcodes.
Also, correctly read delayslots using Read_Instruction on ARM.
* Warning fixes in msgpipes.
* Clean up register usage analysis a bit.
* Make MIPSInfo a struct for typesafety.
Found a bug in ReadsFromReg().
* Merge pull request #3368 from makotech222/master
Fix Enable/disable all logic
* Fix android stuff and remove reload cheat option
* Remove sizeof stuff.
* Fix enable/disable all logic.
* Fix
* Workaround an ICE in some versions of gcc.
* Android buildfix.
* Oops, quick warning fix.
* Merge pull request #3364 from thedax/master
Fix Android, SDL(for real this time), and on Win32, place CwCheatScreen.cpp/h under the correct filter folder.
* Remove useless include. It's included in CwCheatScreen.h.
* Fix SDL build again, and put CwCheatScreen.cpp in the proper place.
* Attempt to fix Android build.
* Merge pull request #3366 from unknownbrackets/debugger
Add conditional breakpoints to interpreter
* Fix bad filter.
* Add conditional breakpoints to interpreter.

EmuCR: PPSSPP

Download: PPSSPP Git (2013/08/25) x86
Download: PPSSPP Git (2013/08/25) x64
Download: PPSSPP Git (2013/08/25) for Android
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!