2013-08-22

PPSSPP Git (2013/08/22)

EmuCR: PPSSPPPPSSPP Git (2013/08/22) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #3311 from raven02/patch-9
Change to AttachFramebufferValid() for suboffset textures
* Change to AttachFramebufferValid() for suboffset textures
* Merge pull request #3313 from sum2012/patch3
Add "Looking for download..." translate able
* Add "Looking for download..." transate able
https://github.com/hrydgard/ppsspp-lang/issues/76
* Merge pull request #3310 from raven02/patch-8
Put Save/Load state in [Pause] section
* Skip ar_AE language since it is not supported yet
* Put Save/Load state in [Pause] section
* Merge pull request #3312 from sum2012/chinese
Add a chinese forum link
* Add a chinese link
Many Chinese people cannot go to offical forum.
http://tieba.baidu.com/f?ie=utf-8&kw=ppsspp is best for them
* Fix saving of show analog stick setting. Fixes #3308
* Update native (with possible lost key event fix on android)
* Change some config defaults
* Let's try doing all I/O on the thread if threading is enabled, no matter how short.
* GLES: Discard "AA" lines, we can't do anything that makes sense with them anyway.
Should fix the "wireframe look" in one game, I can't test it though.
* Update version
* Update submodules

EmuCR: PPSSPP

Download: PPSSPP Git (2013/08/22) x86
Download: PPSSPP Git (2013/08/22) x64
Download: PPSSPP Git (2013/08/22) for Android
Source: Here

1 Comments:

  1. x86 sendspace link is pointing to the Android version. You might want to fix that! Cheers.

    ReplyDelete

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