My Nes GTK v2.0 is released. My Nes GTK is a nes emuator written in .net C#. It can run an Windows(R) and Linux platforms. It uses GTK# for menus, SDL.NET for emulator window.
FEATURES:
//My Nes GTK features:
Save/Load state in defferent 9 slots.
Take snapshots ability.
Resiazable sdl window, fullscreen switch ability.
//Nes emulation features:
CPU :All 6502 opcodes (with the undocumented opcodes), IRQ and NMI.
PPU :
* 8x8 and 8x16 sprites with transparency and priority, background tiles.
* internal default palettes, for NTSC and PAL tv systems.
* Cycle based ppu, real scanline and scancycle timing.
Sound : all the 5 channels, MMC5, SS5B and VRC6 external sound channels. Format: MONO PCM 16 BIT 44100 Hz.
Systems : PAL , NTSC
Mappers : # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 32, 33, 34, 40,
41, 42, 43, 44, 45, 46, 47,48, 49, 50, 51, 57, 58, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77,
78, 79, 80, 82, 83, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 97, 105, 112, 113, 114, 115, 117, 118, 119, 133, 140,
142,159, 180, 182, 184, 185, 187, 188, 189, 193, 200, 201, 202,203,204,205, 212,213, 225, 226, 228, 229, 230, 231, 232,
233, 240, 241, 242, 243, 244, 245, 246, 248, 249, 251 and 255. Almost full set !!
My Nes GTK v2.0 Changelog:
* Added NesCore 5 (updated core from version 4 to 5) compatibility.
* Added MyNes Renderers system compatiblity.
* Added more options for renderers, video, sound, input, palette, paths and emulation system.
* Added game genie code editor.
* Added sound recorder.
Download: My Nes GTK v2.0
Source: Here
2013-08-12
Tags:
Console,
MyNesGTK,
NES,
Official_Build
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