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EmuCR:DolphinDolphin wiimote-netplay Git 3.5-1794 is compiled. Dolphin wiimote-netplay is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

Dolphin wiimote-netplay Git changelog:
* Merge remote-tracking branch 'origin/master' into wiimote-netplay
* properly clean up PerfQuery on OGL
See here for how it looks: http://i.imgur.com/CGX9NTt.png
* MemArena: Free memory for 64-bit machines
Make the logic here a lot simpler. Patch contributed by Google Code
user plbl4ster.
* [Android] Remove the subtitles on all folders in the folder browser. No need to have the subtitle "Folder" when it's visibly indicated by the icon of a folder next to it.
Now it looks like this: http://i.imgur.com/CbUSqgg.png
* NetPlay: Make sure the server knows it's stopped when it's stopped
This is embarassing.
* Only call SetGenerationMode from BPWritten if the cull mode changed.
Should decrease CPU usage on the GPU thread by a bit in the OGL backend.
* NetPlay: Disable the "Start" button while the game is running
* NetPlay: Remove the "Stop" button
Now that the host can simply close the window, there's no need for this extra control.
* NetPlay: Allow hosts to stop the game by closing the game window
* NetPlay: Set the pad buffer size on server creation
If we don't do this, then when the game starts we'll send out the
buffer size to clients being a super large value of junk, and they'll
hang forever trying to accumulate an input buffer a size that they'll
never ever reach in a million years.
This never manifested in release builds for some reason.
* D3DBase: Don't pass the DEBUG flag when creating a device
In order for this flag to not fail, you either need a Windows 8 machine
or upgrade to the paid version of Visual Studio 2012. Not gonna happen.

Download: Dolphin wiimote-netplay Git 3.5-1794 x86
Download: Dolphin wiimote-netplay Git 3.5-1794 x64
Source: Here



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