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EmuCR: DolphinDolphin Git 3.5-1815 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- [Android] Fix Wii games.
- Change per instruction run counts to u64 on all platforms. JIT64 and JITIL runcount isn't implemented properly(and is disabled) so this doesn't effect them.
- Add an OSD message to remind the user if Shader Debugging is enabled
- [Android] Prevent duplicate duplicate items from being in the game list at one time.
- [Android] Change the Game List items to be formatted similarly to how the folder browser is. Also ensure the 'no banner' icon scales down to the same size as the other banners.
- [Android] Ensure that required dependencies are actually exported along with everything else when the Android version builds. Without this, the support libs will not export and cause the emulator to crash upon being executed.
- [Android] Simplify if statement conditions for the item click listener in FolderBrowser.java.
- [Android] Shorten FolderBrowserItem's method 'isValidItem()' into 'isValid()' makes more sense and less redundancy in terms of 'item.isValidItem()' -> 'item.isValid()'

Download: Dolphin Git 3.5-1815 x86
Download: Dolphin Git 3.5-1815 x64
Source: Here



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