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EmuCR: DolphinDolphin Git 3.5-1699 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- [ARM] Implement lha and fix lfs.
- [ARM] Fix VCVT F32<->F64 encoding.
- Remove a couple files which have apperently never been used for anything.
- Increase number of save state slots to 10.
- Change a glClear in the OpenGL renderer to improve performance on Mali chips.
- [ARM] Push new ArmEmitter changes from PPSSPP. Mostly Fixes a few VFP/NEON instruction encodings.
- Fix hotkeys.

Download: Dolphin Git 3.5-1699 x86
Download: Dolphin Git 3.5-1699 x64
Source: Here

1 Comments:

  1. do these newer versions also have gecko native handling? On a related note, could they handle an unlimited number of lines of gecko code (as one might find in a .gct)?

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