2013-08-05

DEmul v0.581 WIP

EmuCR:DEmulDEmul v0.581 WIP is released. DEmul is a Sega Dreamcast(DC) emulator able to play commercial games.

DEmul DEmul v0.581 WIP changelog:
- DX11: add read fb to dc vram
- DX11: bilinear and textcoord clamp/flip fixes (Samurai6 shadows, Xtreeme Sports title, etc)
- DX11: clip mode set without GroupEn bit (18Wheleeler map, checkme), modvol clip
- DX11: fix 1x1 mips in 16bit and IDX8 textures (road marks in Sonic2); miplevel clamp; join similar texture decoders
- DX11: fix aspect ratio (need test)
- DX11: fix modifier holes
- DX11: fix scaling with RTT
- DX11: fix z plane generation
- DX11: force background deptmode to 7
- DX11: hw-like trilinear filter, optimise shadow
- DX11: network sort option
- DX11: use clip for RenderDepth (fixes arcade 18Wheelerer), RenderDepth only shadow poly (fix Xtreme sports), UV clamp/flip/wrap inside TextureSample() (fixes textures gaps), always use color clamp (Rumble Fish attract), all fog processing after shading calc
- DX11: use mipmap adjust, add supersample (not working)
- HIKARU: NASCAR boot in public build
- HIKARU: sram mapping error fix, now pharrier can bookkeep (issue #54)
- LISTXML generation fixes
- NAOMI: Crazy Taxi debug ctrls
- NAOMI: a bit better Alien Front controls
- SPU: fix cdda status set to gdrom
- SPU: fix loop sound sonic adventure (refix from rev 1809)
- SPU: return old adpcm decoder
- full rewrite aica DSP

EmuCR: DEmul
EmuCR: DEmul

Download: Demul DEmul v0.581 WIP
Source: Here

12 Comments:

  1. This comment has been removed by the author.

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  2. Not a bad release, actually. Sound and Graphics are already in a much better state than nullDC (they even fixed the bug with shadows on the Tony Hawk games in this release), but performance still isn't optimal. My computer should be able to run it at full speed, but I get occasional lag. Also, the input plugin sucks, it gives me a dinput error messase and just refuses to work properly. Still, it's a step in the right direction. At least DC emulation is getting attention from someone.

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    1. Hmmm, it seems I don't get any lag if I play on fullscreen, so I guess I'll stick to this instead of nullDC from now on. If I can get the damn input to work properly, that is.

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    2. Some games work great, others work bad. SA2, for instance, has some graphical bugs (pink sky on city escape) and the directional input on the controller inexplicably stops working when you start a stage. I guess it isn't time to stop using nullDC just yet.

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    3. Ok, I was configuring the controller wrong. It still shows the error message, but the directional buttons are working fine. The games I've tested are playable, some of them such as the Sonic games have graphical bugs. But I'd recommend this emulator at this point.

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  3. Excellent release they fixed the aspect ratio in DX11 and looney tunes racing is just about perfect, very colorful. Also VF4 final in gameplay seems perfect.

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  4. F4/F8 doesn't work anymore for quicksave/quickload, go figure...

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    Replies
    1. Ahhh... Ok my bad, the key was not bound to anything in the Controls settings...

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  5. This comment has been removed by the author.

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  6. Junk. This emulator doesn't beat NullDC in any area. Who said VF4 plays perfect? It runs much slower than the last release of this emu. This is a mess.

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  7. Are Any Of TH

    ese DoWnloadable For Android Phones?.

    ReplyDelete

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