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EmuCR: DolphinDolphin Git 3.5-1679 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- Changing the Nunchuk stick axis from center to center + 1
- Adding Nunchuk stick calibration
- [Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer type.
- [Android] Another check for OpenGL ES 3.
- Good Job Windows. Fixes compiling...
- Didn't mean to disable hacked buffer.
- Enable the shader cache on GLES3 now that the shaders compile fine on Mali and Adreno.
- Remove the broken buffers bug on Mali hardware since it isn't needed anymore using the glBufferData route in the StreamBuffer class.
- Add the new glBufferData stream buffer type to the streambuffer class which is hugely more efficient on Mali drivers.

Download: Dolphin Git 3.5-1679 x86
Download: Dolphin Git 3.5-1679 x64
Source: Here



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