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EmuCR: DaedalusX64DaedalusX64 Git r1850 is compiled. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

DaedalusX64 Git Changelog:
* [!] Don't need to have a return in most codegen functions (PC)
* [!] Typo in f32_to_s64_floor, f32_to_s64_ceil (PC/OSX)
* [!] Fixed broken ASM scrolling + some tidy in exception.cpp for PSP
* [!] Only generate exception handler if memory access wasn't handled (erg not a stack access) (Would be nice if we handled exceptions directly like is done on the PSP!) [!] Don't set delay slot if op code is nop
* [+] Implemented SLL,SRL, SRA for W32 dynarec (disabled for now until I test some more)
* [!] Added FIXME note on R4300_InstructionHandlerNeedsPC
* [!] Handle correctly rounding conversions (south park rally works now)
[!] Removed redundant code to abstract rounding differences across platforms
* [!] Work around for dlist dump not working anymore on the PSP

Download: DaedalusX64 Git r1850
Download: DaedalusX64 Git r1850 Signed
Source: Here



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