2013-06-24

PPSSPP Git (2013/06/24)

EmuCR: PPSSPPPPSSPP Git (2013/06/24) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #2435 from lioncash/master
Add an extra null check to an if statement in CwCheat's function hleCheat.
* Simplify the previous commit's check a little bit.
* Add a check to an if-statement in CwCheat.cpp in function hleCheat.
Check if cheatEngine isn't null. Considering how the if-statement below it has this check, it should be placed in this one as well.
* Blackberry Buildfix.
* Update ffmpeg scripts for Symbian and CMake
* Merge pull request #2433 from lioncash/master
Fixed a resource leak in ControlMapping.cpp and a null check problem in MediaEngine.cpp
* Fix a case where a pointer was being used before its null check in MediaEngine.cpp
* Fix a resource leak in ControlMapping.cpp
* Merge pull request #2430 from unknownbrackets/lbn-fix
Parse sce_lbn more leniently, like the PSP does
* Parse sce_lbn more leniently, like the PSP does.
* Merge pull request #2423 from unknownbrackets/savedata
Fix some bugs in auto savedata modes, use structs
* Reload the savedata request if it changes.
This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
* Use PSP memory directly in GETSIZES for savedata.
* Return a bind value in FILELIST, tweaks.
* Switch idList to use structs in savedata.
* Use the specified game/save name for SIZES.
It doesn't use the global one (not sure why...)
* Return error codes from SavedataParam::GetSizes().
Rather than true/false, makes things simpler.
* Switch SIZES savedata mode to using structs.
* For AUTOSAVE/MAKEDATA type modes, "" is valid.
Don't try to use the saveNameList in this case, use "".
* Linux buildfix.
* Update versions for Qt/Symbian/Blackberry
* Simplify vertex shaders a little more in the common case of directional lights.
* Merge pull request #2416 from unknownbrackets/fbo-minor
Centralize destruction of FBOs, use std::vector

EmuCR: PPSSPP

Download: PPSSPP Git (2013/06/24) x86
Download: PPSSPP Git (2013/06/24) x64
Download: PPSSPP Git (2013/06/24) for Android
Source: Here

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