PPSSPP Git (2013/04/18) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Fade in background pictures on pause screen when they load.
* Use 16-bit color for the PPGe texture palette
* Add most Japanese kanji, the brute force way.
Hope everything supports 2048x2048 textures.
* Very basic internationalization. Does not work on Android yet due to location of ini files.
* Merge pull request #1318 from raven02/master
Fix enable sound in windows and comsetic fix to UI based on new font
* Fix button spacing in Settings/Menu UI
* lO
* Comsetic fix : OSK dialog
* Comsetic fix : Message dialog
* Comsetic fix : YesNo Button
* Fix oversize circle button in UI
* Windowss : fix enable sound
* Merge pull request #1320 from daniel-dressler/master
Restrict analog jotstick to circular boundry
* Make analog joystick input get clamped to a circle
In common case this only costs two floating point multiplies.
Uncommon case requires a square root.
* Merge pull request #1321 from unknownbrackets/osk-fix
Convert the OSK params to utf-8, not ASCII
* Convert the OSK params to utf-8, not ASCII.
* Merge pull request #1322 from unknownbrackets/ppge-replacement
Use replacement chars for unknown PPGe characters
* Use replacement chars for unknown PPGe characters.
* Update assets and fonts for Qt build.
* update native
* PPGe save state fix
* Implement projective texture mapping. It's not used a great deal but good to have.
* Windows: Fix mipmap menu item
* UTF8-enable PPGE and add hiragana and katakana, let's see if this is enough.
* Add pretty drop shadows to recent game icons
Download: PPSSPP Git (2013/04/18) x86
Download: PPSSPP Git (2013/04/18) x64
Download: PPSSPP Git (2013/04/18) for Android
Source: Here
hey, last night i play Digimon world Re:digitize, when they ask name of digimon, emulator is crash. why?
ReplyDeletesorry my english bad.