what's news in MAME v0.148u3:
0.148u3 ------- MAMETesters Bugs Fixed ---------------------- - 03873: [Misc.] (megaplay.c and megatech.c): Individual games incorrectly writing an NVRAM file. (Fabio Priuli) - 05139: [Color Palette): ryorioh: Wrong Colors (Angelo Salese) - 05179: [Interface] -burnin option not functioning (Fabio Priuli) Source Changes -------------- -QT Debugger fixes: * New memory windows start focused on the active CPU. * Opening a utility window, closing it, and stepping no longer re-opens the window. [Andrew Gardner] -shangha3.c: Added dipswitch locations to Shanghai III, Hebereke no Ponpoon and Blocken. [Brian Troha] -m6502: Seriously untested multi-dispatch-table support [O. Galibert] -coolridr: work around miscompile on newer versions of Clang [Phil Bennett] -Modernized k053260 device. [Andrew Gardner] -M740 CPU family updates: [R. Belmont, O. Galibert] * Support for all T=1 instructions * Added COM and the accumulator-only versions of INC and DEC -namcos2: Use the correct C68 (M37450) I/O MCU for Steel Gunner 2. [R. Belmont, Guru, Charles MacDonald] -aristmk4.c: [Heihachi73] * Added Caribbean Gold (working), cleaned up comments and EPROM part numbers for a handful of games. Caribbean Gold needs some trivial input changes, as currently it has a logic door error on boot, however if you hit the coin input the error goes away and allows you to key in to perform a memory reset and finally coin up. * Also, Caribbean Gold 2 [cgold2] now has passable graphics, by using two of cgold's graphics ROMs (cgold u8 and u9 -> cgold2 u20 and u45) the game is now playable instead of a garbled mess (there are only a few tiles which differ between both games). * Promoted Caribbean Gold II and Fortune Hunter (and clone) to working - these had been working ever since eforest and arcwins were promoted but the flags were never removed. -Add support for Mitsubishi M50740/50741 MCUs. [R. Belmont] -exidy.c: fixed an out-of-range access spot by gcc-4.9. [Juergen Buchmueller] -beezer.c: fixed an out-of-range access spot by gcc-4.9. [Juergen Buchmueller] -Expanded device_t constructor with parameters for short name and source file location [Miodrag Milanovic] -spu: add cdda interrupts [Carl] -sf2m3, sf2m8 - fixed remaining gfx issues, marked as WORKING. [Robbbert] -improved sf2m1, dinopic, dinopic2, punipic, punipic2, punipic3 [Robbbert] -shangha3.c: Corrected clock speed for Shanghai 3 and added misc documentation. [Brian Troha] -Treat x & y coordinates as 11 bit signed, Ridge Racer Revolution loading game sets unused bits. [smf] -M740: correct disassembly of bbs/bbc on A register. [R. Belmont] -tms5220.c: Added correct tms5200 chirp rom derived from decap; This is now correctly used for 5200, 5220 and 5220c, improving the voice quality significantly. [digshadow, Sarayan, Lord Nightmare] -M740: Correct disassembly for seb x,A/clb x,A [R. Belmont] -Treat x & y coordinates as 11 bit signed on dots, lines & rectangles. This fixes sprites in Zaynac X Zaynac (fc version) in MESS [smf] -QT Debugger: The memory view chunk size radio now reports proper sizes. Fixed "ignore" command reporting incorrect invalid CPUs. Fixed crazy code responsible for opcodes' crc32s in the comments system (what was I thinking back then?). [Andrew Gardner] -315_5124.c: Small improvements to the palettes. [Enik Land] -i960: Add cvtilr needed by Zero Gunner. [R. Belmont] -tms5220.c: Extremely minor fix for Speak External based on the 5220c and 5200 decaps, and some small documentation updates. [Lord Nightmare, digshadow] -gaplus.c: Corrected some issues between Galaga 3 & Gaplus sets. [Brian Troha] -Reduced time before dma interrupt is fired, as it stops incorrect textures being displayed in a few games and the pse bios v2.2. [smf] -psxgpu_device::update_screen clears the border area. [smf] -fixed GTE A1/A1/A3 flag calculation when the result exceeds the maximum bounds. GPF & DPCT work with all values of sf & lm [smf] -namcos23: Update hardware readme [Guru] -drawd3d.c - Fixes performance issues with YIQ enabled and prescale_x/prescale_y changes no longer impacts colors. [Just Desserts, Robert Tuccitto] -Fixed GTE GPL & DCPL opcodes by porting over some changes from an old tree [smf] -Added default NVRAM to royalcrdp, allowing to boot the game, and promoted to working state. [Peter Ferrie] -Added default NVRAM to magicrd2b and magicrd2c, allowing to boot both games, and promoted to working state. [Peter Ferrie, Roberto Fresca] -TMS5100 and 5200 series: document the decapping and verification of chirp tables for the tms5100, tms5200, tms5220, and tms5220c. The LPC tables are not verified yet. [digshadow, Lord Nightmare] New games added or promoted from NOT_WORKING status --------------------------------------------------- Bases Loaded (Prototype, PlayChoice-10) [Lost Levels] Sex Appeal (Version 6.02) [Brian Troha, The Dumping Union] Caribbean Gold (3VXEC449, USA) [Heihachi73] Caribbean Gold II (3XF5182H04, USA) [Heihachi73] Fortune Hunter (2XF5196I01, USA) [Heihachi73] Fortune Hunter (2XF5196I02, USA) [Heihachi73] Magic Card II (green TAB or Impera board) [Peter Ferrie, Roberto Fresca] Magic Card II (blue TAB board, encrypted) [Peter Ferrie, Roberto Fresca] Royal Card v2.0 Professional [Peter Ferrie] New clones added ---------------- Virus (Dr. Mario prototype, PlayChoice-10) [Lost Levels] Hit The Six (Project) (set 3) [launton] (U.S.) Games V18.5 [Bad A Billy, Smitdogg, The Dumping Union] Magic Johnson's Fast Break (Arcadia, V 2.7) [Kevin Eshbach, The Dumping Union] Hang-On (older?) [cmonkey] Daytona USA Special Edition (Japan, Revision A) [Ordyne] Daytona USA (Japan, Turbo hack, set 2) [Any, The Dumping Union] Gaplus (GP2) [Any, The Dumping Union] Side by Side (Ver 2.7 J) [Guru] Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS) [Porchy, The Dumping Union] Raiden Fighters Jet (Single Board, set 1) [Tormod, Smitdogg, The Dumping Union] Motocross Go! (MG1 Ver. A) [Any, The Dumping Union] The Pit Boss (2214-03, U5-1C) [Brian Troha, The Dumping Union] Riviera Hi-Score (2131-08, U5-2D) [Brian Troha, The Dumping Union] Forgotten Worlds (USA, B-Board 88618B-2, Rev. AA) [system11] Galaga 3 (GP3) [system11] Motocross Go! (MG1 Ver. A, set 2) [Any, The Dumping Union] Karnov (US, rev 6) [system11] Cycle Warriors, set 1 [system11] New games marked as GAME_NOT_WORKING ------------------------------------ Winning Streak (Version 1.1) (Coinworld) [albaki77] Fruit Star (encrypted) [Team Europe, Roberto Fresca] Crackin' DJ Part 2 [ShouTime, f205v, The Dumping Union, R. Belmont] Saturday Night Slam Masters (bootleg with PIC16C57) [ANY, The Dumping Union, Robbbert] Mars TV [ShouTime, f205v, R. Belmont] |
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