2013-03-31

PPSSPP Git (2013/03/30)

EmuCR: PPSSPPPPSSPP Git (2013/03/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
* Merge pull request #1098 from lioncash/master
Fix swapped statements in scePsmf?
* Fix an error log message.
* Fix accidentally switched statements in scePsmf.cpp?
I'm assuming this was actually intended
The other way results in no actual changes happening. There were no comments saying that was intended so I guess it was an accident or something.
* Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases.
* Better buildfix.
Fixes #1099.
* Buildfix for Linux/Mac at least.
Qt still not happy, I think.
* CMakelist update
* Merge pull request #1097 from hrydgard/win32-gl-ui
Bring the GL UI to Windows
* Merge branch 'master' into win32-gl-ui
* Fix DXT5 alpha channel
* Merge branch 'master' into win32-gl-ui
Conflicts:
Qt/Native.pro
* Fix exit crash
* Fix symbol map loading, Qt fullscreen build
* win32-gl-ui: Cleanup
* Buildfix android, misc other fixes, some include cleanup
* win32-gl-ui: Logging fixes, etc.
* win32-gl-ui: Debugger kinda works again
* Win32 gl ui: Fixes and tweaks.
* GL UI in Win32: Some basics work.

EmuCR: PPSSPP

Download: PPSSPP Git (2013/03/30) x86
Download: PPSSPP Git (2013/03/30) x64
Download: PPSSPP Git (2013/03/30) for Android
Source: Here

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