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EmuCR:DolphinDolphin Git 3.5-1045 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
- GLSL: also define pinned_memory in renderer.cpp
- Remove an obsolete documentation file
- Revert "Disable Vsync while holding tab to disable the frame limit."
- Disable Vsync while holding tab to disable the frame limit.
- GLSL: store and use exact ubo sizes
- Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
- remove some ogl error
- fix software backend
- GLSL: don't apply unsupported msaa settings

Download: Dolphin Git 3.5-1045 x86
Download: Dolphin Git 3.5-1045 x64
Source: Here

1 Comments:

  1. Dolphin is for deployment babies with "Over-Rated" computers like NASA. ლ(ಠ益ಠლ) xD

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