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EmuCR:x360ce x360ce SVN r561 is compiled. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel.

x360ce SVN Changelog:
r561
i had left my local optimisations enabled here as well - oops
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r560
on the good word of a known game/emulator developer, changing _Outptr_ which is Win8SDK specific to _Out_ which works on all previous compilers, will allow building without any change of functionality.
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r559
no need to use so many ifdefs it turns out :(
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r558
VS2010 binaries compile again
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r557
remove undefined device. instances - resolves 30 or so errors next is to fix up config.h
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r556
wrong encoding
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r555
accidentally included my own settings in the last commit
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r554
vs2010 project files brought in line with vs2012's
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r553
Fixed HookWT. Added minimal dinput8 wrapper only for loading x360ce to process memory. Added HookLL to InputHook, hook for LoadLibrary that intercepts all calls and redirects it x360ce.

Download: x360ce SVN r561 x86
Download: x360ce SVN r561 x64
Source: Here



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