2013-02-12

MAME SVN r20976

MAMEMAME SVN r20976 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r20976
Modernization of drivers part 17 (no whatsnew)
---------------------
r20975
Modernization of drivers part 16 (no whatsnew)
---------------------
r20974
Modernization of drivers part 15 (no whatsnew)
---------------------
r20973
Modernization of drivers part 14 (no whatsnew)
---------------------
r20972
Modernization of drivers part 13 (no whatsnew)
---------------------
r20971
video/jaguar.c: Fixed PIT functionality (fixes Tempest 2000 controls). (nw)
---------------------
r20970
Duh
---------------------
r20969
Fixed regression with Burning Rangers
---------------------
r20968
Fix for Choice Cuts crashing when skipping FMV
---------------------
r20967
Logging could be a good idea
---------------------
r20966
Experimental fixes for Bug!
---------------------
r20965
fixed uninitialized variable in saa5050_device (nw)
---------------------
r20964
upd1771.c: Further documentation updates based on the NEC APC technical manual; now all pin names except two are known. [Lord Nightmare]
---------------------
r20963
armdasm.c: tiny fix for undefined shift behavior (nw)
---------------------
r20962
backfire.c: Reduce tagmap lookups (nw)
---------------------
r20961
arm7dasm.c: tiny fix for undefined shift behavior (nw)
---------------------
r20960
ssfindo.c: Reduce tagmap lookups (nw)

Download:MAME SVN r20976 x86
Download:MAME SVN r20976 x64
Source: Here

0 Comments

Post a Comment