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EmuCR:JPcspJpcsp SVN r2991 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r2986
Improved scePsmfPlayerGetPsmfInfo: first returned value is last timestamp of
video
r2987
Avoid java exception when resetting the vertex cache (part of Issue 342)
r2988
Fixed Issue 336 : screenshot is now saving the correct image.
r2989
Improved looping of sceAtrac3plus sound when the loop end sample is past the end
of the atrac.
r2990
sceUtilitySavedata is now rendered inside the PSP screen and no longer in an
pop-up window. This is more appropriate for full-screen mode.
The look&feel almost matches the PSP, including shadows under the font text. The
glow around the icon is still missing. The best rendering results are achieved
using your own PSP fonts.
Added shadow support for PSP fonts.

sceUtilityOsk and sceUtilityMsgDialog not yet updated.
r2991
Slight performance improvement: more efficient compilation of typical sequences
of sw/lw to the stack (head/trail of code blocks).

Download: Jpcsp SVN r2991
Source: Here



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