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EmuCR:DeSmuMEDeSmuME SVN r4540 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME SVN Changelog:
r4540
Cocoa Port:
- New feature: Add support for multiple display windows. Use the File > New Display Window menu option!
- Add menu option File > Close Window (Command-W).
- The menu option File > Unload ROM keyboard shortcut has been changed to Command-Option-W.
- Rename menu option View > Show Video Output Settings... to View > Show Display Video Settings..., and also change its position in the menu.
- Obsolete and remove the following classes: EmuWindowDelegate, DisplayViewDelegate, ImageDisplayView, OpenGLDisplayView. (Their functionality has been incorporated into DisplayWindowController and DisplayView.)
- Obsolete and remove the following protocols: DisplayViewDelegate. (The new DisplayView class uses the CocoaDSDisplayVideoDelegate protocol directly.)
- Fix several bugs with thread handling and cleanup.
- Do heavy code cleanup of EmuControllerDelegate.
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r4539
- Revert commandline.cpp and videofilter.cpp back to r4536. Fixes regression from r4538 that broke compiling on non-Windows platforms. - Do temporary workaround for setting the scanline filter parameters on Windows.
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r4538
- fix compile (broke on r4536);
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r4537
win32-try not to freak out so much when using a hotkey to summon the printscreen dialog
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Download: DeSmuME SVN r4540 x86
Download: DeSmuME SVN r4540 x64
Source: Here



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