x360ce SVN r552 is compiled. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel.
x360ce SVN Changelog:
r552
*Added basic detection of broken FFD (Force Feedback Driver)
*C++11 std::vector::emplace_back is much better than push_back (does NOT copy or move memory), but it not work properly on VS2010 (added #ifdef)
PS: I need a list of broken FFDs dll names, for now it marks only tmffbdrv.dll as broken.
---------------------
r551
* Copy-Paste strikes again: properly enable hooks in HookCOM ...
* Simple DInputManager class to maintain DirectInput interface pointer.
* Other small changes.
---------------------
r550
Fix for build when SVN_MOD is 0
---------------------
r549
* TitaniumHooks replaced with libMinHook - fixes concurrency issues like crashes and/or deadlocks (Shank 2 and Dolphin issue).
* Use dynamic runtime library (/MD switch).
* Some parts rewritten from Unicode back to ANSI (like logger).
* Log is now singleton with easy to use macros (InitLog, PrintLog, DestroyLog).
* CriticalSection class to manage thread locks.
* General code refactoring, applied AStyle.
* Many other small changes.
---------------------
Download: x360ce SVN r552 x86
Download: x360ce SVN r552 x64
Source: Here
All are broken links
ReplyDelete