2013-01-08

PPSSPP Git (2013/01/08)

EmuCR: PPSSPPPPSSPP Git (2013/01/08) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #365 from raven02/master
Implement sceMpegUnRegistStream & sceMpegAvcDecodeStop &sceMpegChangeGetAuMode
* Implement sceMpegChangeGetAuMode
* Implement sceMpegUnRegistStream & sceMpegAvcDecodeStop
* Merge pull request #364 from unknownbrackets/unknown-syscalls
Add a couple unknown syscalls hit in games
* Add a couple unknown syscalls hit in games.
Specifically Velocity and Mad Blocker Alpha.
* Merge pull request #362 from unknownbrackets/module-exports
Process module exports and listen to them
* Write an unknown syscall for unresolved imports.
* Cleanup some todos and logging in exports.
* Take the module info when starting the main module.
Fixes Ys Seven, Fieldrunners, Shadow of Destiny, maybe others.
* Load the exports that tell us module info.
Thanks JPCSP.
* Keep track of exported symbols and link them later.
* Merge pull request #361 from unknownbrackets/thread-funcs
sceKernelWaitThreadEnd(), ...ReleaseFromWait(), and warnings
* Implement sceKernelReleaseWaitThread().
* Avoid calling thread->getName() in release builds.
Profile shows this will save a couple percentage points.
* Add warnings to sceKernelCreateThread().
Trying to check when it's being misused.
* Correct error codes for sceKernelWaitThreadEnd().
* Implement timeouts for sceKernelWaitThreadEnd().
* Properly set thread status on create/term/start.
* Make sceKernelWaitThreadEnd return the exit status.
Also fix the exit status not being recorded properly.
* Clean up sceKernelWaitThreadEnd() wrappers.
* Merge pull request #360 from raven02/master
Implement sceMpegRingbufferQueryPackNum and sceMpegQueryUserdataEsSize
* Add stubs for sceMp3 & sceMpeg
* Merge pull request #363 from xsacha/master
Fix for ARM (Math) in CMake and Qt
* Everyone needs math. Fix for ARM platforms.
* Merge pull request #357 from HomerSp/master
Change psmf to psmfStruct as per unknownbrackets suggestion
* Changed psmf to psmfStruct
* Merge pull request #355 from HomerSp/master
Potential bug fixes and compiler warnings
* Fixed various potential bugs and compiler warnings
* Merge pull request #354 from xsacha/master
Nokia N9/Harmattan port
* Compatibility with harmattan

EmuCR: PPSSPP

Download: PPSSPP Git (2013/01/08) x86
Download: PPSSPP Git (2013/01/08) x64
Download: PPSSPP Git (2013/01/08) for Android
Source: Here

3 Comments:

  1. Replies
    1. which version you useing? windows, or android, what games are you trying ect ect, saying cant open any psp file doesnt explain your problem...There are only a couple games that do work not every game is going to boot, look on ppsspp.org and look at the compatibility list.

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