Jpcsp SVN r2963 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp SVN changelog:
r2963
Small improvement in sceRtcGetTick: handle microseconds.
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r2962
Small improvements in sceNetAdhocctlGetPeerInfo: - handle own MAC address - correct return code when peer not found.
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r2961
Small improvement in sceUtilitySavedata mode=SIZES: return sizes even when save file is not present.
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r2960
Code clean-up in ThreadMan mutex. No functionality change.
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r2959
Improved compatibility: initialize VFPU registers when starting a thread, like a real PSP.
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r2958
Fixed VIIM VFPU instruction: parameter is signed 16-bit value. Spotted and tested by shadow.
Download: Jpcsp SVN r2963
Source: Here
2013-01-26
obligatory java sucks comment
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