![EmuCR:DeSmuME EmuCR:DeSmuME](http://img8.imageshack.us/img8/9508/2009071420435014.gif)
DeSmuME SVN Changelog:
r4482
GFX3D:
- Do various stability improvements.
task.cpp:
- Fix race condition on Windows.
- Do some minor code cleanup.
r4483
OpenGL Renderer:
- New feature: Support multisample antialiasing (MSAA). This can be enabled through the CommonSettings.GFX3D_Renderer_Multisample setting (disabled by default).
- Do some cleanup of the init code.
r4484
Cocoa Port:
- New feature: Add support for the OpenGL renderer's multisample antialiasing (MSAA) feature.
- Update UI tooltips for the 3D renderers to reflect the current state of the code.
r4485
fix windows compiling by adding GL prototypes for newly-required MSAA junk. not sure what the implications are on old opengl drivers. we'll have to wait for someone to complain.
r4486
OpenGL Renderer:
- Fix compiling on OS X.
Download: DeSmuME SVN r4486 x86
Download: DeSmuME SVN r4486 x64
Source: Here
Crashes when loading roms, the ver's a month ago work fine.
ReplyDeleteWork fine for me.
DeleteWhat is your cpu?
DeleteIf you ask me,then my cpu is Intel(R) Core(TM) i3-2120 CPU 3.30GHz,4096MB RAM,NVIDIA GeForce GT 620.
DeleteDownload and put this two files msvcp100.dll,msvcr100.dll into DeSmuME folder or reinstall,or install,if not installed yet,Microsoft Visual C++ Runtime Library and emulator will work fine.
DO NOT download such files, you will cause a invali configuration issue.
Deleteinstall the VS2010sp1 re-distributable properly.
Both files need to be from one Microsoft Visual C++ Runtime Library package.By the way,easily is simply install The Microsoft Visual C++ 2010 SP1 Redistributable Package that's all.
Delete