DeSmuME SVN r4486 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r4482
GFX3D:
- Do various stability improvements.
task.cpp:
- Fix race condition on Windows.
- Do some minor code cleanup.
r4483
OpenGL Renderer:
- New feature: Support multisample antialiasing (MSAA). This can be enabled through the CommonSettings.GFX3D_Renderer_Multisample setting (disabled by default).
- Do some cleanup of the init code.
r4484
Cocoa Port:
- New feature: Add support for the OpenGL renderer's multisample antialiasing (MSAA) feature.
- Update UI tooltips for the 3D renderers to reflect the current state of the code.
r4485
fix windows compiling by adding GL prototypes for newly-required MSAA junk. not sure what the implications are on old opengl drivers. we'll have to wait for someone to complain.
r4486
OpenGL Renderer:
- Fix compiling on OS X.
Download: DeSmuME SVN r4486 x86
Download: DeSmuME SVN r4486 x64
Source: Here
2013-01-17
Crashes when loading roms, the ver's a month ago work fine.
ReplyDeleteWork fine for me.
DeleteWhat is your cpu?
DeleteIf you ask me,then my cpu is Intel(R) Core(TM) i3-2120 CPU 3.30GHz,4096MB RAM,NVIDIA GeForce GT 620.
DeleteDownload and put this two files msvcp100.dll,msvcr100.dll into DeSmuME folder or reinstall,or install,if not installed yet,Microsoft Visual C++ Runtime Library and emulator will work fine.
DO NOT download such files, you will cause a invali configuration issue.
Deleteinstall the VS2010sp1 re-distributable properly.
Both files need to be from one Microsoft Visual C++ Runtime Library package.By the way,easily is simply install The Microsoft Visual C++ 2010 SP1 Redistributable Package that's all.
Delete