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EmuCR:DeSmuMEDeSmuME SVN r4468 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME SVN Changelog:
r4466
OpenGL Renderer:
- Remove compile dependency for cocoa/macasx_10_4_compat.h
r4467
since vs2010 sp1 fixes the bugs that previously caused the softraster to crash, i've re-enabled SSE2 and brought the build settings to be closer to the vs2008 project

This reduces the binary size down a bit from 5.3 and 7.1MB, to 4.7 and 6.4MB's for the 32 and 64bit 2010 release binaries respectively
r4468
Cocoa Port:
- Fixed dimension bug in VideoFilter::RunFilterCustom().
- Do some minor code cleanup of the video filters code.
- Fixed bug in setting GPU layer states where the Main and Sub GPUs were swapped.
- Add DS_DISPLAY_VERTICAL_GAP_TO_HEIGHT_RATIO token.

Download: DeSmuME SVN r4468 x86
Download: DeSmuME SVN r4468 x64
Source: Here

2 Comments:

  1. Nice! The size of emulator are lowered! Thanks Microsoft for fixing VS Studio 2010 program. :)

    ReplyDelete
  2. i dont care if the emulator have 50MB, i mean, most of you probably have 50GB of porn =)

    ReplyDelete

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