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EmuCR: PPSSPPPPSSPP Git (2012/12/18) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #195 from raven02/fs-fix
Quick viewport fix for fullscreen mode
* Quick viewport fix for fullscreen mode
* Merge pull request #194 from unknownbrackets/alarm
Ensure interrupts don't run on real threads
* Ensure interrupts don't run on real threads.
If a thread waits on a sema, and an interrupt (such as an alarm) happens,
and the interrupt signals or deletes the sema, it needs to return the
value correctly.
For callbacks, it's injected, since they run on thread. But interrupts
aren't supposed to run on thread anyway, so this switches to idle.
* Audio smoothness improvements
* Revert puyo puyo hack, breaks things (not very surprisingly)...
There has to be some function that should reschedule that doesn't, though...
* Attempt more accurate frame timing (windows). Increase audio volume.
* Use the right reschedule function..
* Merge pull request #192 from tmaul/master
fake sceFontGetFontList
* With not insane tabs this time..
* Another font function
Used by assassins creed.
* Fix GL_ZERO transparencies
* Better hack for a path problem. Still don't get it.
* Work around for strange idling issue, various fixes
* Path cleaning bugfix
* Make the windows port find ppge_atlas in the assets subdirectory.
* Implement sceKernelGetThreadmanIdList (partially)
* Warning fix (and I don't like shadowing)
* Merge pull request #191 from tmaul/master
Make iso filename checks case instentitive
* Ooops, didnt mean to leave that uncommented :)
* Make filename checks on iso case insentitive
But still keep them logically in the same case they are on the discs
* Fix a possible crash in audio code
* Create files for sceUsb
* Move the SasInstance to the heap. Some cleanup.
* Fix issue with calling module imports
* Allow changing of zoom factor at runtime
* Merge branch 'screen-fix' of https://github.com/raven02/ppsspp into raven02-screen-fix
* Enable correct viewport switching for screen 1x-4x and add Ctrl1-4 as shortcut key
* optimizin', bugfixin'
* Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup.
* Don't use __KernelTriggerWait in sceDisplay
* Let's not throw away our stereo... Also change mix freq back to 44100 for now.
* Fix GPU block transfer
* Upgrade pspautotests, misc
* Lots of various work on sceSas. ADSR envelopes, correct looping, etc etc... Still far from perfect but better.

EmuCR: PPSSPP

Download: PPSSPP Git (2012/12/18) x86
Download: PPSSPP Git (2012/12/18) x64
Download: PPSSPP Git (2012/12/18) for Android
Source: Here



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