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EmuCR: GekkoGekko Git (2012/12/12) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* changed renderer to not have hardcoded "glfw" tag set in window title
* made EmuWindow SetTitle and GetClientAreaSize methods not virtual, updated EmuWindow_GLFW and Qt GRenderWindow appropriately
* typo to fix cli from last commit
* renamed GetWindowSize to GetClientAreaSize (for neo)
* gekko-qt: Make the render window properly resizable.
* Fix Linux build and fix a bug in hash_container.

Download: Gekko Gekko Git (2012/12/12)
Source: Here



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