DGen Features:
- Game Genie/Hex codes support
- PAL/NTSC, fullscreen modes
- Joypad / joystick support
- OpenGL textured video output
- Portable (64‐bit, endian safe), runs in Windows using MinGW
- Screenshots, demos recording and playback
- Musashi and StarScream (x86‐only) CPU cores
- CZ80 and MZ80 (generic and x86‐only versions)
- 16‐bit, 8000 to 48000Hz sound output
- Support for 8, 15, 16, 24 and 32 bpp modes
- Archived/compressed ROMs support
- M68K debugger (contributed by Edd Barrett)
- hqx and scale2x scaling filters
DGen Git Changelog:
* debug: add fflush() everywhere At least one terminal emulator won't display debugger output correctly without this. Signed-off-by: zamaz * md: implement VDP interrupts properly This patch implements horizontal and vertical interrupts handling and associated internal flags that were missing from the VDP. The three M68K emulators (Musashi, StarScream and Cyclone 68000) have been reconfigured to call m68k_vdp_irq_handler() when interrupts are acknowledged. Signed-off-by: zamaz * star: implement interrupts handler callback This callback is necessary to properly manage VDP interrupts. Signed-off-by: zamaz * md: add missing initializer for Z80 Signed-off-by: zamaz |
Download: DGen Git (2012/12/20)
Source: Here
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