DGen Features:
- Game Genie/Hex codes support
- PAL/NTSC, fullscreen modes
- Joypad / joystick support
- OpenGL textured video output
- Portable (64‐bit, endian safe), runs in Windows using MinGW
- Screenshots, demos recording and playback
- Musashi and StarScream (x86‐only) CPU cores
- CZ80 and MZ80 (generic and x86‐only versions)
- 16‐bit, 8000 to 48000Hz sound output
- Support for 8, 15, 16, 24 and 32 bpp modes
- Archived/compressed ROMs support
- M68K debugger (contributed by Edd Barrett)
- hqx and scale2x scaling filters
DGen Git Changelog:
* md: fix memory regions for Musashi - Remove writable bit from ROM region, it must always be checked by the appropriate handler. - Fix memory regions array size. Signed-off-by: zamaz * debug: add M68K instructions counter Useful when stepping over an arbitrary number of instructions. This counter can be displayed with the "reg" command and is reset with the M68K. Signed-off-by: zamaz * debug: optimize stepping over multiple instructions No need to end the M68K timeslice early when doing so. Signed-off-by: zamaz * md: fix compilation warning Some implementations (MinGW?) wrongly expect a non-const second argument to memcpy(). Signed-off-by: zamaz * debug: implement set(b|w|l|r) commands This commit adds writing capability to M68K memory and registers through the new commands setb (byte), setw (word), setl (long) and setr (register). Signed-off-by: zamaz * debug: implement stepping over multiple instructions Signed-off-by: zamaz |
Download: DGen Git (2012/12/17)
Source: Here
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