DGen Features:
- Game Genie/Hex codes support
- PAL/NTSC, fullscreen modes
- Joypad / joystick support
- OpenGL textured video output
- Portable (64‐bit, endian safe), runs in Windows using MinGW
- Screenshots, demos recording and playback
- Musashi and StarScream (x86‐only) CPU cores
- CZ80 and MZ80 (generic and x86‐only versions)
- 16‐bit, 8000 to 48000Hz sound output
- Support for 8, 15, 16, 24 and 32 bpp modes
- Archived/compressed ROMs support
- M68K debugger (contributed by Edd Barrett)
- hqx and scale2x scaling filters
DGen Git Changelog:
* configure: add autogen.sh Edd finally got me to include this file. Signed-off-by: zamaz * fm: implement MJazz MJazz comes from DGen 1.14 (the original Win32 version). Enabling bool_mjazz initializes three FM chips instead of one. Each additional chip runs at twice the rate of the previous one, causing the MJazz sound effect. Dave's description: + MJazz option - puts 2 more FM chips in the Megadrive for a sort of 22 channel sound boost. Can sound good. Slows things down a lot. Bug: 3594119 Signed-off-by: zamaz * configure: improve ARM systems detection Matching "arm-*" in the the target triplet is too restrictive. Signed-off-by: zamaz * save: fix DrZ80 dump for AF registers Signed-off-by: zamaz |
Download: DGen Git (2012/12/13)
Source: Here
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