Soywiz's Psp Emulator Git (2012/11/22) is compiled. Soywiz's Psp Emulator is a PlayStation Portable (PSP) emulator, emulator for windows. This emulator born as a proof of concept of an emulator made in D. Now it's getting more and more compatible with homebrew, and gaining in features and speed. The emulator was based in it's first version on great Noxa's C# pspplayer emulator.
Soywiz's Psp Emulator Git Changelog:
* - More work on Opengles
- Fixed PointerUtils.Memcpy on x86 (fixes prx loading/relocations and random bugs)
* - Completed review of Lioncash commits
- Changed some missing CpuEmiter to CpuEmitter (in names instead of types)
- Added support for %i in disassembler
- Fixed ShowInstructionStats() and removed GetInstructionName(); used disassembler instead
- Fixed CpuEmitter.LoadStore.lwc1 <- this caused the error "Invalid IL program"
- Reverted FastPspMemory.Base to non-static. It could be instantiated several times on different addresses (that would allow to have multiple instances of the emulator).
- Renamed GetCurrentUnixMicroseconds to CurrentUnixMicroseconds now that it is a property
- Added Logger.TryCatch to use try/catch just when not in a debugger
- Added opengles plugin (still a dummy)
* - Initial support for GL|ES
* - Added GL|ES 2.0 from angleproject
* - Fix master compilation
* - Changed pspautotests folder to use a git module from the new pspautotests git repository: https://github.com/hrydgard/pspautotests
Download: Soywiz's Psp Emulator Git (2012/11/22)
Source: Here
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