Gekko Git (2012/11/08) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.
Gekko Git Changelog:
* initial support for multitexturing, moved vertex DQF calculations out of the shader, added support for uploading all 8 texcoords, moved TEV alpha combiner sel left shift out of shader and instead pass it in shifted
* Fixed a line > 100 characters
Download: Gekko Gekko Git (2012/11/08)
Source: Here
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