Sixtyforce v0.9.7 is released. Sixtyforce the Nintendo 64 emulator for the Mac. It does this by dynamically translating the code that a Nintendo 64 uses into something your Mac understands. Nearly every part of a Nintendo 64 has been painstakingly recreated entirely out of software to pull off such an amazing feat.
Application:
- Support for Intel 64 bits.
- The code is signed for Mountain Lion.
- Update to use APIs modern as possible.
- The USB controllers can now be connected and disconnected when Sistyforce is running.
- Added default settings for multiple controllers.
- Improved reliability sauvgardes state.
- Fixed a bug that caused the left and right audio channels were reversed.
- Various fixes.
Emulation:
- Generating code 64-bit addressing.
- Fixed bugs in the kernel emulation.
- Fixed bugs with interrupts unmasked.
- Updated to use modern memory protection.
- Improved startup.
Graphics:
- Conversion faster textures.
- Improved restoration and registration status.
- Fixed problems of color combiner.
- Fixed clipping issues.
- Fixed the sky in GoldenEye.
- Support basic Conker's Bad Fur Day.
- Start the implementation of the buffer in real time.
- Remove obsolete preferences.
Sixtyforce v0.9.7 Changelog:
* Added automatic version checking and update notifications.
* Implemented new dsp instructions.
* Fixed a bug that could prevent the graphics plugin from loading.
* Fixed a bug that could cause a crash when a usb device was unplugged.
* Fixed a bug that could cause sixtyforce to crash on startup.
* Fixed a bug that caused really old freeze states to not restore reliably.
* Fixed a bug that prevented the video window from being cleared when the emulator was reset.
* Fixed some bugs with Leopard compatibility.
* Fixed minor problems with window resizing on Lion and Mountain Lion.
* Fixed some dsp branching bugs.
* Other minor tweaks.
Download: Sixtyforce v0.9.7
Source: Here
2012-10-09
Tags:
Console,
N64,
Official_Build,
Sixtyforce
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