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EmuCR:JPcspJpcsp SVN r2784 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r2775
Small improvement for controllers: Allow X- and Y-Axis to range from 0 to 255 instead of previously 1 to 255.
r2776
Avoid broken icons in menu when changing the UMD folder.
r2777
Avoid "ArrayIndexOutOfBoundsException" in UMD browser when UMD folder is empty.
r2778
Fixed VFPU instructions vcmp, vsge, vsat0, vsat1 when handling NaN values: now also fixed in the interpreted version.
r2779
Small optimization in compilation of MIN and MAX Allegrex instructions.
r2780
Fix in patterns for Java native code sequences.
r2781
Provided empty implementation of sceRtcRegisterCallback (nid=0xFB3B18CD).
r2782
Complete rewrite of sceHeap module.
r2783
Implemented sceKernel_FA835CDE, ThreadManForUser_8DAFF657 and ThreadManForUser_32BF938E.
r2784
More Findings in sceP3da.

Download: Jpcsp SVN r2784
Source: Here



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