WinUAE v2.5.0 Beta 18 changelog:
- FPS and CPU% react quicker now. Can Show previously hidden CPU usage spikes. NOTE: CPU% now showing "myserious" usage spikes does not mean emulation has become slower! - Automatically limit tablet mode X and Y coordinate range to prevent 16-bit signed overflows if tablet has large resolution. (not confirmed) - Always generate full size mask texture, workaround for mask pixel mapping errors in some scaling modes. - Only release pressed keys if window or screen gets reopened (prevents stuck keys), not when any graphics related config option changes. - Do not allow GUI resize if GUI is larger than fullscreen resolution because Windows may automatically resize it to fit on screen, making GUI completely unusable. - Always recalculate Display panel horiz/vert centering option internal values when configuration changes. - 68030+ CPU and more compatible checkbox checked: enable very basic prefetch emulation, only 68000-68020 have more complex prefetch emulation. - JIT + more compatible also enables basic prefetch. Only works if code is not yet translated. (Not much point but it was easy to do) - Added route all MIDI In data to MIDI Out configuration option. - Improved 68030 MMU instruction decoding. WHDLoad + MMU option enabled + 68030 CPU does not crash anymore. (No, there still is no 68030 MMU emulation, it is only emulating 68EC030 without MMU circuitry which probably does not exist in real world + hack for A3000 1.4 ROM) - Few (rare) variants of MOVES didn't increase PC correctly. - BSR.L was emulated as 68020+ instruction on 68000/010. (BCC.L was correct) - For some reason 68000 BSR.B and BSR.W address exception stack frame PC field points to new odd PC, instead of address of BSR opcode. |
Download: WinUAE v2.5.0 Beta 18
Source: Here
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