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BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)
BizHawk SVN Changelog:
r3102
Ram Search/Ram Watch - when selecting "View in Hex Editor" pass the memory domain to the Hex Editor
r3106
ImportZMV
-Fixed the controllers used code. The docs had the reserved byte and the controller flags backwards.
-Properly advanced past the savestate bytes. I was reading the wrong size.
r3107
Attempted to handle events, which clearly failed as the program freezes for some reason. The logic seems solid, though...I'll come back to it.
Download: BizHawk SVN r3107
Source: Here
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