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EmuCR: BizHawkBizHawk SVN r2929 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r2920
snes-work on graphics tools. can now render typical BGs for mode 1. SLOWLY!!!!! this is definitely getting turned into c++ code
r2921
preliminary C api for libgambatte, plus pinvoke bindings
i'm a bit out of my league on this one, but that's ok
r2922
typos, comments
r2923
display SNES and Intellivision in window title when the appropriate games are loaded
r2924
more gambatte wrapper stuff
r2925
libgambatte can now get into game (with recognizable graphics). exceptions everywhere and nothing is hooked up, though.
r2926
remove a few notimplemented exceptions, and add .gb, .gbc to the standard open file dialog.
.gbc fails to load because of something else...
r2927
add gbc extension to Database so gbc roms can load with gambatte
r2928
gambatte now has sound! output from the core is original 2MEGAHURTZ audio, but libspeexdsp handles it fine.

seems to be a lot of DC offset at times; not sure if there's a good way to remove it
r2929
change quality parameter for SpeexResampler in Gambatte from 5 to 2. Speedup: 85fps->1500fps

Download: BizHawk SVN r2929
Source: Here



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