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MAMEMAME SVN r17195 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r17190
* Kaneko sprites are now a device. This should facilitate cleaning up video related files as well (sprites and tilemaps). [David Haywood]

Cleanup and notes for maygayep.c - From Haze (nw)
r17191
* Convert dac.c to a modern sound device. Update all callers.

It is quite clear nobody understands how the dac device
works. unsigned_write8 (formerly dac_data_w) accepts a value
from 0..255 and scales it to 0..32768. signed_write8
(formated dac_signed_data_w) accepts a value from 0..255
and scales it to -32767..32768. So signed/unsigned applies
to the output. The input values are always full-range
unsigned data. Same goes for 16-bit variants.
r17192
* itech32.c: better name for the kiddy version of Pairs... "Red" is short for Redemption so let's call it Pairs Redemption - NW
r17193
* invqix.c: Minor doc update & minor whitespace clean up - NW
r17194
* More Kaneko separation and continued mpu4 work - From Haze (nw)
r17195
* [SAA5050] Fixed double high character mode, and forced character data to 7-bit. [Curt Coder]
[MOS6529] Chip has no clock input. (nw)

Download:MAME SVN r17195 x86
Download:MAME SVN r17195 x64
Source: Here



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