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EmuCR: GekkoGekko Git (2012/08/09) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

Gekko Git Changelog:
* updated vertex shader to support color decoding changes in vertex_loader
* Major restructuring to vertex loader, unified vertex decoding for all vertex components. Move GetVertexSize code from fifo.cpp to vertex_loader.cpp and cleaned up. Moved vertex_loader init code to video_core.cpp
* added missing sizes to vertex component size tables

Download: Gekko Gekko Git (2012/08/09)
Source: Here



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