EmuCR Feeds
Email Us

EmuCR: BizHawkBizHawk SVN r2480 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r2475
Starting IntelliHawk with the CP1610, using the other processors in BizHawk, BlissJ, and this (http://wiki.intellivision.us/index.php?title=CP1610) page as references.
-Definitions.
--Registers, Flags, TotalExecutedCycles, PendingCycles, ReadMemory, and WriteMemory.
-Execute.
--Implemented opcodes 0x001-0x027 with the exception of 0x004 and 0x005.
r2476
-Created functions for calculating the flags.
-Implemented ADCR.
-Decoded all opcodes up to 0x23F.

TODO: Try vecna's idea of testing the instructions by running a game and implementing instructions as I need them...but first I'll need to implement loading of an Intellivision game.
r2477
Finished the opcode decoder. Over a thousand lines in one day...now just to make them do stuff!
r2478
basic wire-up of Intellivision core
r2479
-Set up the disassembly decoder just like the executor.
-Disassembled opcodes up to and including 0x7.
r2480
-Wasn't supposed to actually increment the PC in the disassembler.
-Cleaned up the 0x004 (Jump) disassembler.
-Implemented 0x004 in the executor.

Download: BizHawk SVN r2480
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!