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EmuCR: PCSX2PCSX2 SVN r5273 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r5271
NSIS Un/Installer: updates (for both full/web installers):
- Removed vcredist 2008-sp1 and 2010, added vcredist 2010 sp1.
- GSdx DLLs rename (+"32"), added avx.
- Version to 1.0.0.
- Uninstaller: bios removal now has own checkbox (can now remove everything and keep bios).
- Uninstaller: registry is cleaned first (better for next install in case uninstall fails for some reason).

TODO/ToTest:
- Test upgrade from 0.98, 0.97.
- Got few crashes and/or errors if files/folders were in use while uninstalling. Look into that.
- First install on a clean system: test that first-time-wizard appears (i didn't get the ftw, I possibly had stuff from previous incomplete uninstall).
- Add an option to run pcsx2 when the installer completes?
- readme/faq have "0.9.8" in filename, but the installer refers to , check if/when it's used.
- Cheats folder created at program files. consider at mydocs?
- Cheats folder contains what appears to be a valid pnach file for personas 4 (inf health etc). do we want that packaged?
- Do we want to mirror vcredist 2010sp1 on pcsx2.code.google/files? (older redists are mirrored).
- Change the installer logo to the one used everywhere else?
- See if we can use the best gsdx version selected initially (my system supports sse4, but it selects the sse2 dll by default at ftw).
- Default KB config for lilypad? all other plugins can work without configuring manually, but without a controller configured, it's very meh. See what we can do about it.
r5272
Games DB: add support for controlling mvuFlagSpeedHack. Disabling this hack for all Katamari games (otherwise enabled by default now) since it has a weird speed bug with it enabled.
r5273
GS/GIF: only raise interrupts on IMR writes on falling edges, i.e. if the interrupt was previously masked. Also remove a block about queued signals from IMR writes which makes no sense to me given that the CSR write to clear the previous SIGNAL should be setting CSR.SIGNAL already, which will trigger the interrupt by the standard mechanism. tl;dr: fixes realta nua and probably other stuff.

Download: PCSX2 SVN r5273
Source: Here

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