DOSBox SVN Daum (2012/06/11) is released. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.
DOSBox also comes with its own DOS-like command prompt. It is still quite rudimentary and lacks many of the features found in MS-DOS, but it is sufficient for installing and running most DOS games.
DOSBox SVN Daum Changelog:
svn-daum 007 svn-dosbox 003 render.cpp / render.h + Add scrn_ratio to savestate + Fix loadstate problems with aspect ratio 004 svn-dosbox dos_files.cpp + add loadstate crash protection cpu.cpp + use new cpu core switching idea 008 cpu.cpp + Use new loadstate idea (safely allows switching cores) dos_files.cpp + Add safety check for loadstates (virtual files - CON, AUX, PRN) glide.cpp + Add gulikoza's recent texture fix 009 munt + Add mt32.partials conf line (can change max partials from 32 -> 0-256) 010 vga.h + Amstrad video mode fix innova.cpp / innova.h / reSID + Savestate POD (ex. Ultima 6) 3781-3782 svn fixes + IRQ0 (M.U.L.E), Mouse (Settlers 2) |
Download: DOSBox SVN Daum (2012/06/11)
Source: Here
What does "Daum" mean? Is this an official version or a separate branch of DOSBox? If it isn't an official version, How is this version different than the official version?
ReplyDeleteIt's based on the DOSBox SVN so it's ahead of mainline DOSBox released. It also has some features that mainline DOSBox doesn't have(glide, mt-32) and has a gui.
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