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EmuCR: BizHawkBizHawk SVN r2451 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r2445
nes-sort out some bus conflict flags for CNROM games to fix colorful dragon (unl) (sachen)
r2446
Record movie dialog - use filesystem safe name of game when choosing a default name. Fix regression that made default filename not populate in the savefile dialog.
r2447
Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation.
r2448
Hex Editor - ability to increment/decrement frozen addresses. Big Endian and wrapping logic for Increment/Decrementing 2 byte values
r2449
Hex Editor - on find next/prev focus Hex Editor rather than find box
r2450
Hex Editor - move "nibble" display to a readable place (broken from the header speed optimization)
r2451
nes-fiddle around with board irq signal tracking system. break every NES savestate. fix a desync bug in a bunch of mappers

Download: BizHawk SVN r2451
Source: Here



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