This build is an enhanced SVN build which incorporates unofficial features and fixes that are not officially part of DOSBox. The best Dosbox version IMHO. Included Patches: Direct3D with pixelshaders, OpenglHQ, Innovation, Glide, zip/7z mount, Beep, NE2000 Ethernet, Graphis user interface (menu), Save/Load states, Vertical sync, CPU flags optimization, Various DOS commands (PROMP,T VOL, LABEL, MOUSE, etc) and CONFIG.SYS commands (DEVICE, BUFFERS, FILES, etc), Continuous turbo key, Core-switch key, Show details (from menu bar), Nice DOSBox icon, Font patch (cp437), COPY CON feature, MAKEIMG command, INTRO, Ctrl-break patch, DBCS support patch, Automatic mount, Printer output, MT-32, MP3CUE, Overscan, etc. Build environment: Based on MinGW/MSYS under Windows 7 x64 Flags: -s -O2 -pipe -fprofile-use -fomit-frame-pointer -mtune=i686 -march=i586 -mno-push-args -ffast-math -funroll-loops --param max-unrolled-insns=60 Libaries: SDL, SDL_sound, libpng, libphysfs, DirectX SDK library, Freetype, etc. For advanced users who want to debug or compile, debugger-enabled build and source are available. WHAT'S NEW ------------------ 1. Based on SVN r3780 2. Improved performance 3. Supports for Windows XP SP2 4. Added several commandline parameters - "-nolog": no file logging - "-display2": secondary display (thanks to ripsaw8080) Two modes are provided: -display2 "amber", -display2 "green" It works in some software that supports dual display (e.g., Mah Jongg) http://vogons.zetafleet.com/viewtopic.php?t=26110&postdays=0&postorder=asc&start=0 - "-disable_numlock_check": does not check numlock at startup (useful for directx driver) - "-savedir (path)": sets save state directory to a custom folder (useful for frontends) 5. Fixed crash when restrating DOSBox in fullscreen 6. Fixed MUNT emulation 7. Set Fluidsynth gain to zero 8. Updated every libraries including SDL 9. Updated ADDKEY command (four core settings "normal", "simple", "dynamic", "full" with delay support) 10. Fixed OpenGlide emulation 11. Added "Send Key" to menu bar (Crtl-Esc / Alt-Tab / Ctrl-Alt-Del) 12. Removed external MSVCR/MSVCP runtime libraries 13. Added splash to [glide] section 14. Stablized save states (thanks to tikalat) http://vogons.zetafleet.com/viewtopic.php?p=266689#266689 Fixed pallete issue. 15. Added DOSBox-X branch features (Thanks to TheGreatCodeholio) - Accurate PS/2 keyboard emulation, support for scan code sets 1, 2, and 3, emulation and response to LED commands, reset commands, mode changes, and obscure commands - Gravis Ultrasound panning register fixes - PS/2 AUX port emulation. - CGA snow emulation. If you set machine=cga and enable the option, video memory I/O is slowed down to CGA speeds and writes will trigger "snow", just like an actual CGA. - Sound Blaster "Goldplay" support. (Disabled by default, You can change the setting in configuration file) - ISA Plug & Play emulation. - Serial mouse emulation. - Higher memory limit to 512MB. - Finer-grained memory sizes. (kb) - Refresh rate control. These new sections can be found in configuration file. [dosbox]: memsizekb, memalias [cpu]: forcerate, cgasnow, isapnpbios [keyboard]: aux, auxdevice [sblaster]: sbtype=sb16vibra [dos]: int33, biosps2 [ide, primary], [ide, secondary], [ide, tertiary], [ide, quaternary] 16. Fixed some other bugs |
Download: ykhwong's DOSBox 0.74 SVN Build 21.05.2012
Source: Here
Woot!
ReplyDeleteya gut !!!!
ReplyDeleteHow is this version any different than the official DOSBox? And with those small differences, is it really worth using this UNofficial (potentially buggy) version? Does anyone even know the author of this UNoffical version? Is he reputable? The author might have broken or messed up some things when making this. That's why I always like using the OFFICIAL version of emulators.
ReplyDeleteOn the contrary, I would rather use this unofficial build by ykhwong than the official build, and simply because the authors are too often stuck up their own arses to include great features that you find here. And for the record, ykhwong has been doing this for years, and knows what he is doing.
ReplyDeleteLastly, "Potentially buggy" will always be, on any emulator, what you get when dealing with svn.
Well, there are quiet a few differences with the offical version. I like specially the out of the box support for MT32, the support for 3dfx emulation, the shaders support (some look way better that the built in enhacers, in my opinion) and, if I got it right, we finally got support for CDROM on Windows 95, which is great.
ReplyDeleteCtrl+Pause/Break did not work for me in this version
ReplyDeletecommands are not working. Anybody did not check it before ı think
ReplyDelete