2012-05-07

MAME v0.145u8

MAMEMAME v0.145u8 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

what's news in MAME v0.145u8:
0.145u8
-------


MAMETesters Bugs Fixed
----------------------
- 04774: [Crash/Freeze] (naomi.c) Most sets in naomi.c:
Crash before OK (R. Belmont)
- 04794: [Graphics] (bombjack.c) bombjack & clone: Missing
sprites (Phil Bennett)
- 04786: [Original Reference] (cps2.c) vhunt2d: In-Game selftest
fails on Program Rom 04
- 04788: [Original Reference] (cps2.c) vsav2d: Several roms do not
pass selftest.
- 04787: [Sound] (epos.c) dealer: Missing sounds
- 04785: [Compiling] Default 'tiny' does not build. (micko)
- 04771: [Speed] (hyprduel.c) magerror: Massive drop in performance
at Warning Screen and onwards (Phil Bennett)
- 04777: [Crash/Freeze] (scramble.c) 800fath, ad2083, knockout,
mariner, triplep: Crash before OK (Tafoid)
- 04778: [Crash/Freeze] (subsino2.c) bishjan, mtrain, wtrnymph:
Crash before OK (Tafoid)
- 04779: [Crash/Freeze] (scobra.c) billiard, hustler, hustlerb2,
hustlerd: Crash before OK (Tafoid)
- 04772: [Crash/Freeze] (midtunit.c) jdreddp: Crash
before OK (Phil Bennett)
- 04768: [Graphics] (nova2001.c) ninjakun: Missing game Graphics
and Tilemap Scroll (Phil Bennett)
- 04766: [Graphics] (mario.c) mario and clones: Missing
Title/Game Graphics (Phil Bennett)
- 01232: [Sound] (aliens.c) aliens: Comparing to the pcb, the music
in mame is slower. (Mamesick)
- 04784: [Documentation] (mpu5.c) m5doshpk: The correct description
is 'Do$h 'n' Pecks (Barcrest) (MPU5).
- 04783: [Documentation] (bfm_sc4.c) sc4jjunc and clones: The correct
year of production is '2002'.
- 04782: [Documentation] (bfm_sc4.c) sc4slc and clones: The correct
year of production is '2003'.
- 04781: [Documentation] (bfm_sc5.c) sc5potp and clone: The correct
year of production is '2005'.
- 04775: [Crash/Freeze] (pgm.c) ddpdoj, ddpdoja, ddpdojb, espgal,
ket, keta, ketb: Crash before OK (mahlemiut)
- 00413: [Sound] (crimfght.c) crimfght: The speed of the music is
playing ever so slightly too slowly. (Mamesick)
- 04769: [Crash/Freeze] (flower.c) All sets in flower.c: Black
screen (hap)
- 04745: [Interface] Game select UI hangs when using cursor
keys (couriersud)


Source Changes
--------------
- Started adding support for scrolling reel displays, currently text
only, but should be pretty easy to get graphics in there and add
different direction scrolling - updating sc4 code to use these new
types. [David Haywood]

- Stepper display output fix [James Wallace]

- Amatic Multi Game System driver improvements [Roberto Fresca]
* Identified the slots game as Super Stars.
* Changed am_uslot to suprstar.
* Reworked inputs from the scratch.
* Added support for outputs: lamps & counters.
* Added a button-lamps layout.
* Promoted the game to working state.
* Added technical notes.

- Amatic AMA-8000 improvements [Roberto Fresca]
* Renamed amaticmg3 to amaticmg2 since is the AMA-8000-2 system.
* Found the hopper motor signal. Mapped the hopper pay pulse to key
'Q'. Now is possible to payout manually, avoiding the hang for
hopper empty or timeout.

- Fix video counter reporting on Williams games (should stay at maximum
value until reset). [Sean Riddle]

- Added ability to add the graphics in the external drwho art file to
the new reel structure. [David Haywood]

- Added/filled in about 110 missing Scorpion 4/5 romsets.
[Brian Griffin]

- Hikaru: Added some new technical findings [Stefano Teso]

- Marked all remaining old-style CDs without gap information BAD_DUMP.
These will still run (where applicable), but need to be re-ripped for
best accuracy (and proper audio track timing for some Bemani games).
[R. Belmont, Firewave]

- Fixed gameplay crash regression in Zero Team [Angelo Salese]

- Added the clock counter chain and other common functions into
device_rtc_interface, removing duplicated code in RTC implementations.
Rewrote the Dallas DS1302 to support additional features needed by
IDE64 in MESS. [Curt Coder]

- Fix invalid ISO C syntax in neogeo driver noted by Clang
[Balrog, R. Belmont]

- Fix PowerPC OS X compile [R. Belmont]

- i386: fix for bt? instructions [Carl]

- zaxxon.c: Corrected rom labels and U locations for the Congo Bongo sets.
Added the 3 board stack version with correct PBROM. Added additional
documentation about the 2 board stack and the 3 board stack.
[Kevin Eshbach, The Dumping Union]

- Updated layouts for numerous slots to take advantage of new reel
development. [James Wallace]

- Clean-ups to sound and fixed volume balance in Nichibutsu Mahjong
drivers. [Takahiro Nogi]

- niyanpai.c: Fixed graphics draw speed. [Takahiro Nogi]

- cps2.c: fixed vhunt2d and vsav2d rom loading [Pythagoras]

- gei.c: Sorted out the correct question roms for Trivia (Questions
Series 12) and Trivia (Questions Series 12). [Brian Troha]

- Implemented new paletteram_xGGGGGRRRRRBBBBB_byte_le_w() function, used
by Chance 32 [Angelo Salese]

- Fixed missing sprites/HUD regression in Lock-On [Phil Bennett]

- 6551acia.c: m_status_register was not being initialized properly
[Robbbert]

- Updated rom label.locations for Star Force based on PCB pictures
provided by bonky0013. [Tafoid]

- i386: Big pmode update. [Carl]

- Added Rev "H" USA Naomi BIOS [Brian Troha, The Dumping Union]

- naomi: redumped Azumanga Daioh Puzzle Bobble GD-ROM [Team Japump!]

- Added basic protection simulation for Battle Emporer, allowing for
gameplay to the end. [David Haywood]

- Fix error in decompression for avhuff. Converted cubeqst CHDs
now pass verification. [Aaron Giles]

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Stars [Roberto Fresca, Angelo Salese, Andreas Naive]
Funcube 5 [Luca Elia, Yohji, Tormod, The Dumping Union]
Dungeon Explorer (Tourvision PCE bootleg)
[Charles MacDonald, AUMAP, ClawGrip]
Super Volleyball (Tourvision PCE bootleg)
[Charles MacDonald, AUMAP, ClawGrip]
Jue Zhan Tian Huang/Battle Emporer
[Yohji, Mr. CAST, B. Stahl, Smitdogg, The Dumping Union, David Haywood]


New clones added
----------------
Top Racer (bootleg of Driving Force) [Team Europe]
Gulf Storm (set 2) [Bonkey0013]
Erotictac/Tactic (ver 01) [Bonky0013]
Space Firebird (rev. 02-a) [Andy Welburn]
Congo Bongo (3 board stack) [Kevin Eshbach, The Dumping Union]
Mahjong Yoshimoto Gekijou [BET] [Takahiro Nogi]
Zoku Mahjong Housoukyoku [Takahiro Nogi]
Moon Cresta (Nichibutsu UK, unencrypted) [Andy Welburn]
Red Fox War Planes II (China)
[B. St?\195?\165hl, Smitdogg, The Dumping Union]
Sharpshooter (Rev 1.9) [Brian Troha, The Dumping Union]


New games marked as GAME_NOT_WORKING
------------------------------------
Multi Game III (V.Ger 3.64)
[Roberto Fresca, Andreas Naive, Team Europe]
Chance Thirty Two
[Team Europe, Marcus Jendroska,Y~K, The Dumping Union, Smitdogg]
Bikkuri Card
[Yohji, Mr. CAST, Tormod, CptGuapo, Smitdogg, The Dumping Union]
Mahjong Hanafuda Cosplay Tengoku 8
[Yohji, Mr. CAST, Smitdogg, The Dumping Union]
Battle Emporer
[Yohji, Mr. CAST, B. Stahl, Smitdogg, The Dumping Union]
Golden Arrow (Standard G8-03)
[hap, dox, DHS]


Download: MAME v0.145u8 diff
Source: Here

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