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EmuCR: rpcs3 rpcs3 SVN r39 is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )

rpcs3 SVN Changelog:
r39
homebrews:
- Added rpcsp (ps3 homebrew, simple psp emulator).
- Added pspgame (psp homebrew (unpacked HelloJpcsp http://code.google.com/p/jpcsp/), test for rpcsp).

PPU:
- Emulated TWI, TW, STDX, STBX, MULLD, DIVD,
DIVW, STFSX, FRSP instructions.

PPU decoder:
- Fixed CMPLI, CMPI, ORI, ORIS, XORI, XORIS, CMP,
CNTLZW, CMPL, ANDC, ADDZE, ADDME, MFTB, OR, LWZU,
LBZU, STWU, STBU, LHZU, LFSU, LFDU, FMADDS, FMSUBS,
FNMSUBS, FNMADDS, MTFSFI, FCMPU, FSEL, FMSUB, FMADD,
FNMSUB, FNMADD, FCMPO instructions.

PPU interpreter:
- Fixed CRNOR, CRANDC, CRXOR, CRNAND, CRAND, CREQV,
CROR, CRORC, BCCTR, LBZUX, LFS, LFSU, LFD, LFDU, STFS,
STFD, FMADDS, FMSUBS, FNMSUBS, FNMADDS, FSEL, FMSUB,
FMADD, FNMSUB, FNMADD instructions.

Ini:
- Fixed save window position.

Interpreter & DisAsm:
- Implemented break poins.

Memory:
- Fixed write 16/32/64 to null block (crash).

SysCalls:
- Added some GCM sysycalls.

Download: rpcs3 SVN r39
Source: Here

20 Comments:

  1. Why do you say keep it up ? :)

    They dont read here.

    Anyway, it is good to see this keep going. In 5 years, we might see 1 or 2 games being playable and SLOW SPEED.

    ReplyDelete
  2. they even troll at the developers site

    http://code.google.com/p/rpcs3/issues/detail?id=1

    ReplyDelete
  3. Very sorry if you can play on the emulator rpcs3 in the game?

    ReplyDelete
  4. ps3 emu?!?

    It will run fullspeed in ten years. Just like ps2.

    These guys are true pioneers nevertheless.

    ReplyDelete
  5. i agree with you DUDE..they should appreciate the people who work hard getting this thing Work in the future

    ReplyDelete
  6. Guys, even if this emulator was 100% complete there is no way in hell that your current pc would get even close to 100% speed. You'll need a 30ghz processor (8 core) cpu in order to emulator the 3.1ghz POWERPC PPE and 8 SPE's....not to mention that said, it's not going to be easy to translate that powerful of a Powerpc to a standard CPU we use in computers...

    ReplyDelete
  7. more like fucking 20 years !! like the n64 ps2 and dolphin and xbox emulaters they been developing them for years too still all games r not full speed mostly slow and my computer is high end !! they need to start finding different ways to get games running at full 60 frame rates lol lame lame lame oh yea and the pcsx2 emulator ....for the ps2 its lame how the only way to get that to run games full speed is to click under options go to speed hacks setting..and enable speed hack option then higher the EE cycle rate and the Vu bars un surprised why they don't just intergrate those options within the core for faster speed intead of us having to set those options our selvs ...save us less options to choose lol

    ReplyDelete
  8. in my opinion we don't need 30ghzs and 30 gigs ram to run emulators wen consoles only have 512 mb ram and less processor speed lol sumthing sjust not doing right the way they make emulators thats all they need to focus on how to get the games to run better on computers cpu and ram wise

    ReplyDelete
  9. Petran79 said... @
    they even troll at the developers site

    http://code.google.com/p/rpcs3/issues/detail?id=1

    Yeah, i done cleanup and closed this issue for now, new similar issues will be deleted too. :3

    ReplyDelete
  10. E3Gamer what kind of fucking ignorant you are?
    30 GHZ?

    PS3 doesn't have 8 REAL cores, if we can say that a core is like an arm, a SPE (PS3 additional "cores") its just a finger.

    The real Cell processor description is this : 3.2 GHz Cell with 7 SPEs

    It is a SINGLE core architecture plus 8 SPEs, the SPEs aren't actually working like full sized cores, you need to be really stupid just to believe something like that.

    The really truth is that Sony and IBM has made such a big investment that they had really needed to find a way for comercialize Cell's processor architecture, and they choose to use the PS3 as a way to do that, they even have used it in Sony TVs and BR players, and as other ways like cluster computing and supercomputing but NOT with the PS3's version.

    PS3's Cell processor can be compared with Intel's Core 2 Duo E6850 wich has more cache, better ram bus and some more little issues.
    PS3's architecture was a really TOP NOTCH technology arround the second half of 2006.

    Not misinform people please.

    ReplyDelete
  11. PS3 has 2 real cores, one main core and second with 7 SPE's

    P.S: Without JIT recompiler these discussions useless. :\

    Next rpcs3 r40 will have changes in video parts and few other things.

    ReplyDelete
  12. PS3 has 2 real cores, one main core and second with 7 SPE's

    P.S: Without JIT recompiler these discussions useless. :\

    Next rpcs3 r40 will have changes in video parts and few other things.

    ReplyDelete
  13. I think you guys took me wrong. I put 30Ghz (8core) as in future terms. By the time we have a powerful enough system to run the PS3 8 core would be the new "Single core" in a sense. Not to mention my theory is that the host needs to be at most x10 more powerful than what it is trying to emulate. Sorry if I offended anyone. Any emulator that can run games with less cpu is general using speed hacks skipping various functions of the actual system.

    ReplyDelete
  14. Take the gamecube and Ps2 emulators for example. The gamecube/wii emulator works 100% all the time on hardware running around 4GHZ on two cores. The second core is a hack in a sense, QUAD CORE is out of the question. It wont work. The actual hardware was around 470mhz? If you use real accurate emulation with DSP LLE all of a sudden it requires much much more...as goes for the PS2 with full hardware emulation...

    ReplyDelete
  15. You doesn´t need full speed ps2 emu was good playable four years ago. And now on AMD Phenom Black Edition 2.5 GHZ run ps2 at half performance of my pc

    ReplyDelete
  16. realy cool, keep it up guys

    ReplyDelete
  17. How is the format of the image to run the game ?

    ReplyDelete
  18. The same question as Marcos Cezar. I saw a video on youtube from a guys running dragon ball on this emulateur. But did we need to creat on image to run the game on is somewhere in the file a file we have to run with rpcs3?

    Thanks for answering

    ReplyDelete

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