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NICE64 v2.0.0 Final is released. NICE64 is a Newly Improved C++ Emulator for playing N64 games and it is the next stage of development based on 1964mod v1.5.2(Final) codebase. It is created as a replacement to the original 1964mod emulator and it doesn't aim for perfect emulation of the actual hardware.

NICE64 v2.0.0 Final

Core Changes & Fixes

Core:

Reduce random game hang after several switching between fullscreen and windowed mode for certain game scenario (try not to do too many switching)

Re-write and refactor portion of framebuffer codes

Optimize memory allocation

fix random ini gamename corruption caused by memory corruption (finally!)

issue originates from 1964 v1.1 official source

reduce memory usage by ~11.5MB compared to 1964 v1.1 official emu

minor refactor and codes cleanup

should result in minor speedup as well

Fix position shift after closing "About NICE64" popup box

Fix romlist column resize not remembered immediately

write to ini immediately

Fix weird crashing bug for loadspecificplugin from 1964mod v1.5.2

Re-write portion of Play, ChangeWindow, Closerom, DockStatusBar, Showcursor and romlist functions codes

fix random visual of romlist display when emu window is resized for gameplay

fix random incorrect windowed display when gameplay starts in fullscreen

fix romlist item position shift after closing rom etc

reduce flickering when switching between windowed & fullscreen or closing rom in fullscreen mode

implement item visibility to determine correct romlist and boxart item shifting and positioning

simplify romlist and boxart handling codes

Fix cheat codes bug that may randomly cause cheat codes not to work correctly (not fully verified!)

Audio:


Plugin Changes & Fixes

MyGlide64:

Re-write DC & RC handling codes

Fix Conker old regression

in-game game pause no longer cause black bg image

Fix Doubutsu no Mori missing/corrupt bg image and menu

implement special swapmode=0 handling

implement missing framebuffer codes etc

all known issues should be fixed

Fix Dinosaur Hunter bootup freeze cause by cheatcodes

Fix Nushi Tsuri 64 - Shiokaze ni Notte crash (still very buggy!)

General framebuffer codes cleanup and refactor a small portion of the codes

General Bugfixes

fix Mystical Ninja(U) intro random slowdown when it starts after certain games

fix Mario Golf64 random black border corruption

fix Mario Golf64 zooming image display gap inside the black border

fix HyperBike flickering on the mini map of race track path & intro cutscene (lower left corner)

fix Conker random incomplete white text bubble in "Scaredy Birdy" scene(conflict with motionblur)

improve blurry text against motionblur needs e.g. Super Robot Taisen intro

fix Pokemon Stadium regression caused by earlier "broken stadium roof fix"

remove black layer over pokemon display slot after a win

fix Pokemon Stadium 2 regression caused by earlier "pokemon eyeball fix"

fix transparent black texture on pokemon body

partial fix to over-sized pokemon portrait in stadium battle

fix Pilot Wings(U) thin gap along the top black border

fix Pokemon Puzzle League fb transition effect

set "read every frame" as default (speed is still good)

fix Mimic Mansion black bg image during transition effect for "read every frame"

fix Rainbow Six in-game speed slowdown again (speed is now consistent max VI/s)

1964mod Audio:


Other Changes & Fixes

Update Nice64_Readme and Nice64_Instruction_Manual


Download: NICE64 v2.0.0 Final
Source:Here

2 Comments:

  1. Looks like the best N64 emulator so far. Keep up the good work!

    ReplyDelete
  2. So this is where 1964mod went. Always wanted to try it but suddenly it was just gone from the internet..

    @1: It's nothing new when it comes to Nintendo 64 emulation, all the N64 emulators are full with hacks.

    ReplyDelete

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