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EmuCR:DEmulDX11 Plugin for DEmul v0.57 WIP is released. This is a DX11 Plugin with Internal Render Scaler for DEmul x86 v0.57. DEmul is a Sega Dreamcast(DC) emulator able to play commercial games.

DEmul DEmul v0.57 WIP changelog:

There is not so much visible changes for more than year of work, but much more internal changes, overall compatibility and graphics quality.
First of all, the new SH4 core now have full MMU support for interpreter/dynarec modes, which is slightly improved compatibility and allow to run most of the WinCE games fast enough to play.
Second significant change is that GPU subsystem now migrated to the DX11 interface (currently DX10-capable GPU is enough). From this version old DX9 GPU plugins (DXv3 and DXLegacy) are obsolete, although they are still supported and included in current package. Further development of the DX9 plugins is stopped for now.
And finally overall interface and usability changes. Emulator is now support 7zip romsets for the bioses and arcade systems, most of the protection/encryption formats for the arcade systems, many many new romsets added during last year and many previously unsupported games or game controllers now are supported.
The rest is the sound subsystem have some bug fixes, improving known problems. And yes, totally forgot about... ;) Now we have our proprietary netplay plugin, too new to work fine, and totally untested, so you are welcome to try.
No, model 3 emulation still in the same state (except some overall graphics and compatibility improvements, made previously) all work currently suspended in favor to much more active supermodel emulator. Keep up good work, Bart! ;)
Not much work was done on the Naomi 2 subsystem too, there is no significant changes, just a little bit of fixes. DX11 support for Naomi 2 still imperfect and have some known issues, don't bother with that.
Changelist:
- AICA: fixed sound
- CORE: added 7zip support for roms
- CORE: added mmu support for dynarec
- CORE: fixed maple timers
- CORE: fixed memcards in WinCE
- CORE: fixed save states
- CORE: new sh4/ppc cores, improvements, bugfixes
- CORE: removed redundant gpu/spu multi threading
- GDR: added support for filenames with spaces to GDI
- GDR: fixed gdrImage plugin
- GDR: fixed thread mode
- GDR: removed redundant gdrDemul plugin
- GPU: fixed DX3 z-buffer bug
- GPU: new DX11 plugin featured order-independency transparency
- GPU: new DX11 object list multi-layered render simulation
- GPU: new DX11 translucent modifiers, aspect ratio support with hotkeys
- GPU: new DX11 two-pass postfilters, texture conversion on the GPU
- GUI: new VMS manager merged with maple devices, menu rearranging
- MODEL3: added little improvements, still no sound, not a priority since supermodel is here ;)
- NAOMI: added M1/M2/M3/M4 decompression implementation, now all protections are emulated (thanks to Adnreas Naive, Deunan Knute, MAME and DU teams)
- NAOMI: added jvs standart touchscreen emulation (Touch De Uno! 2)
- NET: new proprietary network plugin added
- VMS: added default vms file to all ports


EmuCR: DEmul
EmuCR: DEmul

Download: DX11 Plugin with Internal Render Scaler for DEmul x86 v0.57
Download: Demul DEmul v0.57 WIP
Source: Here

43 Comments:

  1. it doesn't work
    i can see only 'real stripes' with this plugin

    ReplyDelete
  2. @1 Buy a new video card. This is for DirectX 11 only.

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  3. hatters comments comming!! hahahaha

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  4. @2 i'm using win7 & hd5750
    that's not a problem with directX

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  5. Same problem as poster nr.1, I only see coloured stripes. This is on Win7 64bit with a HD 5770.

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  6. I Agree.. Plugin doesn't work..

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  7. @1 and @7

    I see both of you are using ATI cards, maybe that's the problem.

    Anyone with a Nvidia card like to try and see if you have the same problem.

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  8. I cant even configure it, it makes demul crash (?)

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  9. doesnt work on GTX 460,Win 8 just get white lines

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  10. we'll have to wait for the new graphics card
    GTX 600

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  11. wonder why all the screenshots show them using legacy,and the plugin is Dx11?

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  12. each has updated it's getting worse

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  13. does any of this stuff get tested before they release? see how BAD closed sourced emulation is?

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  14. Only for stupid. Need delete from scache all files.

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  15. you know it would really be quite helpful if they told you you have to delete demul completely,then extract again,and add new plugin.

    These guys are NOT professional russian!

    BTW,it works

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  16. Demasiado lento con DX11 y a mayor resolucion es peor.

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  17. also the tl;dr post, but THERES ZERO DIFFERENCE IN THE GAMEPLAY! THE GAME LOOK THE SAME HAVE THE SAME BUGS,FOR GODS SAKE WHAT YOU GUYS ARE BEING DOING IN ALMOST 2 YEARS

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  18. Adnreas Naive Deunan Knute & MAME and DU teams R all Gay 666

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  19. hey thanks good job update nulldc plz........................

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  20. Is this the latest svn DEmul ? Or a older DEmul with a DX11 plugion tacked on ?

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  21. thanks. deleting the inis working.

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  22. lol dx9 IS DEAD people,its dead! get over your antiques already and update your hardware\OS

    they no work on dx9 anymore cause there is no more to get out of it.they have reached the max potential of it,and they wish to move on!! it isnt fair to hold back progress cause some people cant upgrade their pc's.

    ReplyDelete
  23. @ 27 this is just a plugin update for Demul 0.5.7,which was released about a week ago.

    There are no Demul svn,its closed source.and closed source sucks,but that is the authors choice.

    BTW,this only work for DX11 cards

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  24. @ 30,

    Cheers for the info.

    ReplyDelete
  25. зря поддержку dx9 бросили.

    ReplyDelete
  26. SHOW SOME RESPECT. AND LETS BE HONEST FRIENDS. DEMUL IS THE BEST AND MOST ADVANCED EMULATOR EVER WRITTEN. MAME AND EVERYONE ELSE SHOULD TAKE NOTICE AND LEARN FROM THESE GUYS. THANK YOU DEMUL TEAM WE CANT WAIT FOR YOUR NEXT UPDATE!!!!

    -VIVA ESPANIA!-

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  27. I agreed with you, #35.

    For you, #36.. You are disgusting. GROWING UP!

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  28. question 1 : does this work on winxp 32 bit ?

    question 2 : does it support all sh3 games ?

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  29. http://en.wikipedia.org/wiki/Directx

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  30. no x64 version yet? x86 version is very slow.

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  31. Haha i need a new gfx card. With 2x scale i'm almost chocking my little OCed 5770 (gpu load to 95%).

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  32. no #45

    no dear, x64 version 0.55 achieves full 60 fps on a laptop. x86 version runs 52-56 fps. you prefer to waste your pc potential on unoptimized builds? feel free.

    ReplyDelete
  33. #47 you need to eat some cookies. sugar makes the brain work better.

    it has nothing to do with MAME

    ReplyDelete
  34. ooops! "HRESULT=80070057" error
    Win7 64bit with a HD 6950.

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  35. 100% with what #35 said. All these whiners don't even know how to use proper grammar, and those who say it doesn't work know nothing about the systems they're running the emulator on.

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  36. Works perfectly fine on a Radeon HD 4870 on Win7 64-bit... so it's not an ATI problem, maybe shitty configuration.

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  37. Demul is the best . Thank you team demul you make my day .playing now shenmue 1 and it works PERFECTLY even arcade games within shenmue (Space harrier and Hang on) work like charm even nulldc cannt run both only hang on .also no trancparency bug with ryo's head .really great work i cannt understand those ungrateful people .show some RESPECT.

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  38. i use latest demul, there maybe 2 problem bout an old graphics chipset n some video setting at demul itself, ok i use my very old ati radeon hd 2400 256mb along dx11, initial d stage 3 runnin some good @ below 800x600 full@windowed, but racing night too poorly..

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