Since the last release I've added unicode support to the windows port of snes9x. Since this involved quite a few changes I've decided to post an interim test version. I'd really appreciate feedback from users with roms/movies/paths that contain unicode characters. The archive also contains an x64 build that you can try if you have an x64 windows version. Also present is HLSL shader support for direct3d (provided by mudlord). I've packaged mudlord's shaders into a separate zip, and fes made a few shaders on the bsnes board that you can try. The config file is now considered utf-8, so if you previously had characters in your specific locale they might not load correctly. |
Download: Snes9x unicode Test Build (2012/02/13)
Source: Here
Yet again, they refuse to post a change log....
ReplyDeleteChangelog is on GIT I guess: https://github.com/snes9xgit/snes9x
ReplyDeleteMusic will become amusing if the State is loaded in the State load.
ReplyDelete